Searched defs:nameHandle (Results 1 – 7 of 7) sorted by relevance
126 if (auto nameHandle = nameManager.Read(trackEntity); nameHandle) { in UpdateTrackTargets() local325 if (auto nameHandle = nameManager_->Read(track->GetEntity()); nameHandle) { in TryResolveAnimationRoot() local
520 if (auto nameHandle = nameManager.Read(trackEntity); nameHandle) { in UpdateTrackTargets() local
1594 if (auto nameHandle = nameComponentManager_->Write(entity)) { in RenameEntity() local2654 if (auto nameHandle = nameComponentManager_->Read(entity)) { in IsMultiMeshChild() local2873 if (auto nameHandle = nameComponentManager_->Write(clone)) { in SetInstanceCountMultimeshArray() local
708 if (const auto nameHandle = nameManager.Read(trackEntity); nameHandle) { in GetAnimationTarget() local848 if (auto nameHandle = nameManager->Read(animationManager->GetEntity(i)); nameHandle) { in ExportGltfAnimations() local1222 if (const auto nameHandle = nameManager.Read(materialEntity); nameHandle) { in ExportGltfMaterials() local
1843 ScopedHandle<NameComponent> nameHandle = nameManager.Write(entity); in CreateName() local2332 ScopedHandle<NameComponent> nameHandle = nameManager.Write(sceneEntity); in ImportScene() local
294 if (ScopedHandle<const NameComponent> nameHandle = nameMgr->Read(entity); in GetPostProcessName() local325 if (ScopedHandle<const NameComponent> nameHandle = nameMgr.Read(entity); in GetCameraName() local
783 if (auto nameHandle = nameManager_.Read(trackEntity); nameHandle) { in CreatePlayback() local