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Searched defs:nameHandle (Results 1 – 7 of 7) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Decs_animation.cpp126 if (auto nameHandle = nameManager.Read(trackEntity); nameHandle) { in UpdateTrackTargets() local
325 if (auto nameHandle = nameManager_->Read(track->GetEntity()); nameHandle) { in TryResolveAnimationRoot() local
H A Dasset_loader.cpp520 if (auto nameHandle = nameManager.Read(trackEntity); nameHandle) { in UpdateTrackTargets() local
H A Dscene_holder.cpp1594 if (auto nameHandle = nameComponentManager_->Write(entity)) { in RenameEntity() local
2654 if (auto nameHandle = nameComponentManager_->Read(entity)) { in IsMultiMeshChild() local
2873 if (auto nameHandle = nameComponentManager_->Write(clone)) { in SetInstanceCountMultimeshArray() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp708 if (const auto nameHandle = nameManager.Read(trackEntity); nameHandle) { in GetAnimationTarget() local
848 if (auto nameHandle = nameManager->Read(animationManager->GetEntity(i)); nameHandle) { in ExportGltfAnimations() local
1222 if (const auto nameHandle = nameManager.Read(materialEntity); nameHandle) { in ExportGltfMaterials() local
H A Dgltf2_importer.cpp1843 ScopedHandle<NameComponent> nameHandle = nameManager.Write(entity); in CreateName() local
2332 ScopedHandle<NameComponent> nameHandle = nameManager.Write(sceneEntity); in ImportScene() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp294 if (ScopedHandle<const NameComponent> nameHandle = nameMgr->Read(entity); in GetPostProcessName() local
325 if (ScopedHandle<const NameComponent> nameHandle = nameMgr.Read(entity); in GetCameraName() local
H A Danimation_system.cpp783 if (auto nameHandle = nameManager_.Read(trackEntity); nameHandle) { in CreatePlayback() local