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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/
H A Drender_color_conversion_common.h74 const float mhigh = 1.0f / 1.055f; in SrgbToLinear() local
89 const float mhigh = 1.055f; in LinearToSrgb() local