1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 #include <math.h>
23 
24 // Checks and monitors OP_PLAY_AUDIO
25 class OpPlayAudioMonitor : public RefBase {
26 public:
27     ~OpPlayAudioMonitor() override;
28     bool hasOpPlayAudio() const;
29 
30     static sp<OpPlayAudioMonitor> createIfNeeded(
31             const AttributionSourceState& attributionSource,
32             const audio_attributes_t& attr, int id,
33             audio_stream_type_t streamType);
34 
35 private:
36     OpPlayAudioMonitor(const AttributionSourceState& attributionSource,
37         audio_usage_t usage, int id);
38     void onFirstRef() override;
39     static void getPackagesForUid(uid_t uid, Vector<String16>& packages);
40 
41     AppOpsManager mAppOpsManager;
42 
43     class PlayAudioOpCallback : public BnAppOpsCallback {
44     public:
45         explicit PlayAudioOpCallback(const wp<OpPlayAudioMonitor>& monitor);
46         void opChanged(int32_t op, const String16& packageName) override;
47 
48     private:
49         const wp<OpPlayAudioMonitor> mMonitor;
50     };
51 
52     sp<PlayAudioOpCallback> mOpCallback;
53     // called by PlayAudioOpCallback when OP_PLAY_AUDIO is updated in AppOp callback
54     void checkPlayAudioForUsage();
55 
56     std::atomic_bool mHasOpPlayAudio;
57     const AttributionSourceState mAttributionSource;
58     const int32_t mUsage; // on purpose not audio_usage_t because always checked in appOps as int32_t
59     const int mId; // for logging purposes only
60 };
61 
62 // playback track
63 class Track : public TrackBase, public VolumeProvider {
64 public:
65                         Track(  PlaybackThread *thread,
66                                 const sp<Client>& client,
67                                 audio_stream_type_t streamType,
68                                 const audio_attributes_t& attr,
69                                 uint32_t sampleRate,
70                                 audio_format_t format,
71                                 audio_channel_mask_t channelMask,
72                                 size_t frameCount,
73                                 void *buffer,
74                                 size_t bufferSize,
75                                 const sp<IMemory>& sharedBuffer,
76                                 audio_session_t sessionId,
77                                 pid_t creatorPid,
78                                 const AttributionSourceState& attributionSource,
79                                 audio_output_flags_t flags,
80                                 track_type type,
81                                 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE,
82                                 /** default behaviour is to start when there are as many frames
83                                   * ready as possible (aka. Buffer is full). */
84                                 size_t frameCountToBeReady = SIZE_MAX,
85                                 float speed = 1.0f);
86     virtual             ~Track();
87     virtual status_t    initCheck() const;
88 
89             void        appendDumpHeader(String8& result);
90             void        appendDump(String8& result, bool active);
91     virtual status_t    start(AudioSystem::sync_event_t event = AudioSystem::SYNC_EVENT_NONE,
92                               audio_session_t triggerSession = AUDIO_SESSION_NONE);
93     virtual void        stop();
94             void        pause();
95 
96             void        flush();
97             void        destroy();
98 
99     virtual uint32_t    sampleRate() const;
100 
streamType()101             audio_stream_type_t streamType() const {
102                 return mStreamType;
103             }
isOffloaded()104             bool        isOffloaded() const
105                                 { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
isDirect()106             bool        isDirect() const override
107                                 { return (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0; }
isOffloadedOrDirect()108             bool        isOffloadedOrDirect() const { return (mFlags
109                             & (AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD
110                                     | AUDIO_OUTPUT_FLAG_DIRECT)) != 0; }
isStatic()111             bool        isStatic() const { return  mSharedBuffer.get() != nullptr; }
112 
113             status_t    setParameters(const String8& keyValuePairs);
114             status_t    selectPresentation(int presentationId, int programId);
115             status_t    attachAuxEffect(int EffectId);
116             void        setAuxBuffer(int EffectId, int32_t *buffer);
auxBuffer()117             int32_t     *auxBuffer() const { return mAuxBuffer; }
setMainBuffer(effect_buffer_t * buffer)118             void        setMainBuffer(effect_buffer_t *buffer) { mMainBuffer = buffer; }
mainBuffer()119             effect_buffer_t *mainBuffer() const { return mMainBuffer; }
auxEffectId()120             int         auxEffectId() const { return mAuxEffectId; }
121     virtual status_t    getTimestamp(AudioTimestamp& timestamp);
122             void        signal();
123             status_t    getDualMonoMode(audio_dual_mono_mode_t* mode);
124             status_t    setDualMonoMode(audio_dual_mono_mode_t mode);
125             status_t    getAudioDescriptionMixLevel(float* leveldB);
126             status_t    setAudioDescriptionMixLevel(float leveldB);
127             status_t    getPlaybackRateParameters(audio_playback_rate_t* playbackRate);
128             status_t    setPlaybackRateParameters(const audio_playback_rate_t& playbackRate);
129 
130 // implement FastMixerState::VolumeProvider interface
131     virtual gain_minifloat_packed_t getVolumeLR();
132 
133     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
134 
isFastTrack()135     virtual bool        isFastTrack() const { return (mFlags & AUDIO_OUTPUT_FLAG_FAST) != 0; }
136 
bufferLatencyMs()137             double      bufferLatencyMs() const override {
138                             return isStatic() ? 0. : TrackBase::bufferLatencyMs();
139                         }
140 
141 // implement volume handling.
142     media::VolumeShaper::Status applyVolumeShaper(
143                                 const sp<media::VolumeShaper::Configuration>& configuration,
144                                 const sp<media::VolumeShaper::Operation>& operation);
145     sp<media::VolumeShaper::State> getVolumeShaperState(int id);
getVolumeHandler()146     sp<media::VolumeHandler>   getVolumeHandler() { return mVolumeHandler; }
147     /** Set the computed normalized final volume of the track.
148      * !masterMute * masterVolume * streamVolume * averageLRVolume */
149     void                setFinalVolume(float volume);
getFinalVolume()150     float               getFinalVolume() const { return mFinalVolume; }
151 
152     using SourceMetadatas = std::vector<playback_track_metadata_v7_t>;
153     using MetadataInserter = std::back_insert_iterator<SourceMetadatas>;
154     /** Copy the track metadata in the provided iterator. Thread safe. */
155     virtual void    copyMetadataTo(MetadataInserter& backInserter) const;
156 
157             /** Return haptic playback of the track is enabled or not, used in mixer. */
getHapticPlaybackEnabled()158             bool    getHapticPlaybackEnabled() const { return mHapticPlaybackEnabled; }
159             /** Set haptic playback of the track is enabled or not, should be
160              *  set after query or get callback from vibrator service */
setHapticPlaybackEnabled(bool hapticPlaybackEnabled)161             void    setHapticPlaybackEnabled(bool hapticPlaybackEnabled) {
162                 mHapticPlaybackEnabled = hapticPlaybackEnabled;
163             }
164             /** Return at what intensity to play haptics, used in mixer. */
getHapticIntensity()165             os::HapticScale getHapticIntensity() const { return mHapticIntensity; }
166             /** Return the maximum amplitude allowed for haptics data, used in mixer. */
getHapticMaxAmplitude()167             float getHapticMaxAmplitude() const { return mHapticMaxAmplitude; }
168             /** Set intensity of haptic playback, should be set after querying vibrator service. */
setHapticIntensity(os::HapticScale hapticIntensity)169             void    setHapticIntensity(os::HapticScale hapticIntensity) {
170                 if (os::isValidHapticScale(hapticIntensity)) {
171                     mHapticIntensity = hapticIntensity;
172                     setHapticPlaybackEnabled(mHapticIntensity != os::HapticScale::MUTE);
173                 }
174             }
175             /** Set maximum amplitude allowed for haptic data, should be set after querying
176              *  vibrator service.
177              */
setHapticMaxAmplitude(float maxAmplitude)178             void    setHapticMaxAmplitude(float maxAmplitude) {
179                 mHapticMaxAmplitude = maxAmplitude;
180             }
getExternalVibration()181             sp<os::ExternalVibration> getExternalVibration() const { return mExternalVibration; }
182 
183             void    setTeePatches(TeePatches teePatches);
184 
tallyUnderrunFrames(size_t frames)185     void tallyUnderrunFrames(size_t frames) override {
186        if (isOut()) { // we expect this from output tracks only
187            mAudioTrackServerProxy->tallyUnderrunFrames(frames);
188            // Fetch absolute numbers from AudioTrackShared as it counts
189            // contiguous underruns as a one -- we want a consistent number.
190            // TODO: isolate this counting into a class.
191            mTrackMetrics.logUnderruns(mAudioTrackServerProxy->getUnderrunCount(),
192                    mAudioTrackServerProxy->getUnderrunFrames());
193        }
194     }
195 
getOutputFlags()196     audio_output_flags_t getOutputFlags() const { return mFlags; }
getSpeed()197     float getSpeed() const { return mSpeed; }
198 
199 protected:
200     // for numerous
201     friend class PlaybackThread;
202     friend class MixerThread;
203     friend class DirectOutputThread;
204     friend class OffloadThread;
205 
206     DISALLOW_COPY_AND_ASSIGN(Track);
207 
208     // AudioBufferProvider interface
209     status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) override;
210     void releaseBuffer(AudioBufferProvider::Buffer* buffer) override;
211 
212     // ExtendedAudioBufferProvider interface
213     virtual size_t framesReady() const;
214     virtual int64_t framesReleased() const;
215     virtual void onTimestamp(const ExtendedTimestamp &timestamp);
216 
isPausing()217     bool isPausing() const { return mState == PAUSING; }
isPaused()218     bool isPaused() const { return mState == PAUSED; }
isResuming()219     bool isResuming() const { return mState == RESUMING; }
220     bool isReady() const;
setPaused()221     void setPaused() { mState = PAUSED; }
222     void reset();
isFlushPending()223     bool isFlushPending() const { return mFlushHwPending; }
224     void flushAck();
225     bool isResumePending();
226     void resumeAck();
227     // For direct or offloaded tracks ensure that the pause state is acknowledged
228     // by the playback thread in case of an immediate flush.
isPausePending()229     bool isPausePending() const { return mPauseHwPending; }
230     void pauseAck();
231     void updateTrackFrameInfo(int64_t trackFramesReleased, int64_t sinkFramesWritten,
232             uint32_t halSampleRate, const ExtendedTimestamp &timeStamp);
233 
sharedBuffer()234     sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
235 
236     // presentationComplete checked by frames. (Mixed Tracks).
237     // framesWritten is cumulative, never reset, and is shared all tracks
238     // audioHalFrames is derived from output latency
239     bool presentationComplete(int64_t framesWritten, size_t audioHalFrames);
240 
241     // presentationComplete checked by time. (Direct Tracks).
242     bool presentationComplete(uint32_t latencyMs);
243 
resetPresentationComplete()244     void resetPresentationComplete() {
245         mPresentationCompleteFrames = 0;
246         mPresentationCompleteTimeNs = 0;
247     }
248 
249     // notifyPresentationComplete is called when presentationComplete() detects
250     // that the track is finished stopping.
251     void notifyPresentationComplete();
252 
253     void signalClientFlag(int32_t flag);
254 
255 public:
256     void triggerEvents(AudioSystem::sync_event_t type);
257     virtual void invalidate();
258     void disable();
259 
fastIndex()260     int fastIndex() const { return mFastIndex; }
261 
isPlaybackRestricted()262     bool isPlaybackRestricted() const {
263         // The monitor is only created for tracks that can be silenced.
264         return mOpPlayAudioMonitor ? !mOpPlayAudioMonitor->hasOpPlayAudio() : false; }
265 
266 protected:
267 
268     // FILLED state is used for suppressing volume ramp at begin of playing
269     enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
270     mutable uint8_t     mFillingUpStatus;
271     int8_t              mRetryCount;
272 
273     // see comment at AudioFlinger::PlaybackThread::Track::~Track for why this can't be const
274     sp<IMemory>         mSharedBuffer;
275 
276     bool                mResetDone;
277     const audio_stream_type_t mStreamType;
278     effect_buffer_t     *mMainBuffer;
279 
280     int32_t             *mAuxBuffer;
281     int                 mAuxEffectId;
282     bool                mHasVolumeController;
283 
284     // access these three variables only when holding thread lock.
285     LinearMap<int64_t> mFrameMap;           // track frame to server frame mapping
286 
287     ExtendedTimestamp  mSinkTimestamp;
288 
289     sp<media::VolumeHandler>  mVolumeHandler; // handles multiple VolumeShaper configs and operations
290 
291     sp<OpPlayAudioMonitor>  mOpPlayAudioMonitor;
292 
293     bool                mHapticPlaybackEnabled = false; // indicates haptic playback enabled or not
294     // intensity to play haptic data
295     os::HapticScale mHapticIntensity = os::HapticScale::MUTE;
296     // max amplitude allowed for haptic data
297     float mHapticMaxAmplitude = NAN;
298     class AudioVibrationController : public os::BnExternalVibrationController {
299     public:
AudioVibrationController(Track * track)300         explicit AudioVibrationController(Track* track) : mTrack(track) {}
301         binder::Status mute(/*out*/ bool *ret) override;
302         binder::Status unmute(/*out*/ bool *ret) override;
303     private:
304         Track* const mTrack;
305     };
306     sp<AudioVibrationController> mAudioVibrationController;
307     sp<os::ExternalVibration>    mExternalVibration;
308 
309     audio_dual_mono_mode_t mDualMonoMode = AUDIO_DUAL_MONO_MODE_OFF;
310     float               mAudioDescriptionMixLevel = -std::numeric_limits<float>::infinity();
311     audio_playback_rate_t  mPlaybackRateParameters = AUDIO_PLAYBACK_RATE_INITIALIZER;
312 
313 private:
314     void                interceptBuffer(const AudioBufferProvider::Buffer& buffer);
315     template <class F>
forEachTeePatchTrack(F f)316     void                forEachTeePatchTrack(F f) {
317         for (auto& tp : mTeePatches) { f(tp.patchTrack); }
318     };
319 
320     size_t              mPresentationCompleteFrames = 0; // (Used for Mixed tracks)
321                                     // The number of frames written to the
322                                     // audio HAL when this track is considered fully rendered.
323                                     // Zero means not monitoring.
324     int64_t             mPresentationCompleteTimeNs = 0; // (Used for Direct tracks)
325                                     // The time when this track is considered fully rendered.
326                                     // Zero means not monitoring.
327 
328     // The following fields are only for fast tracks, and should be in a subclass
329     int                 mFastIndex; // index within FastMixerState::mFastTracks[];
330                                     // either mFastIndex == -1 if not isFastTrack()
331                                     // or 0 < mFastIndex < FastMixerState::kMaxFast because
332                                     // index 0 is reserved for normal mixer's submix;
333                                     // index is allocated statically at track creation time
334                                     // but the slot is only used if track is active
335     FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
336                                     // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
337     volatile float      mCachedVolume;  // combined master volume and stream type volume;
338                                         // 'volatile' means accessed without lock or
339                                         // barrier, but is read/written atomically
340     float               mFinalVolume; // combine master volume, stream type volume and track volume
341     sp<AudioTrackServerProxy>  mAudioTrackServerProxy;
342     bool                mResumeToStopping; // track was paused in stopping state.
343     bool                mFlushHwPending; // track requests for thread flush
344     bool                mPauseHwPending = false; // direct/offload track request for thread pause
345     audio_output_flags_t mFlags;
346     TeePatches  mTeePatches;
347     const float         mSpeed;
348 };  // end of Track
349 
350 
351 // playback track, used by DuplicatingThread
352 class OutputTrack : public Track {
353 public:
354 
355     class Buffer : public AudioBufferProvider::Buffer {
356     public:
357         void *mBuffer;
358     };
359 
360                         OutputTrack(PlaybackThread *thread,
361                                 DuplicatingThread *sourceThread,
362                                 uint32_t sampleRate,
363                                 audio_format_t format,
364                                 audio_channel_mask_t channelMask,
365                                 size_t frameCount,
366                                 const AttributionSourceState& attributionSource);
367     virtual             ~OutputTrack();
368 
369     virtual status_t    start(AudioSystem::sync_event_t event =
370                                     AudioSystem::SYNC_EVENT_NONE,
371                              audio_session_t triggerSession = AUDIO_SESSION_NONE);
372     virtual void        stop();
373             ssize_t     write(void* data, uint32_t frames);
bufferQueueEmpty()374             bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
isActive()375             bool        isActive() const { return mActive; }
thread()376     const wp<ThreadBase>& thread() const { return mThread; }
377 
378             void        copyMetadataTo(MetadataInserter& backInserter) const override;
379     /** Set the metadatas of the upstream tracks. Thread safe. */
380             void        setMetadatas(const SourceMetadatas& metadatas);
381     /** returns client timestamp to the upstream duplicating thread. */
getClientProxyTimestamp()382     ExtendedTimestamp   getClientProxyTimestamp() const {
383                             // server - kernel difference is not true latency when drained
384                             // i.e. mServerProxy->isDrained().
385                             ExtendedTimestamp timestamp;
386                             (void) mClientProxy->getTimestamp(&timestamp);
387                             // On success, the timestamp LOCATION_SERVER and LOCATION_KERNEL
388                             // entries will be properly filled. If getTimestamp()
389                             // is unsuccessful, then a default initialized timestamp
390                             // (with mTimeNs[] filled with -1's) is returned.
391                             return timestamp;
392                         }
393 
394 private:
395     status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer,
396                                      uint32_t waitTimeMs);
397     void                clearBufferQueue();
398 
399     void                restartIfDisabled();
400 
401     // Maximum number of pending buffers allocated by OutputTrack::write()
402     static const uint8_t kMaxOverFlowBuffers = 10;
403 
404     Vector < Buffer* >          mBufferQueue;
405     AudioBufferProvider::Buffer mOutBuffer;
406     bool                        mActive;
407     DuplicatingThread* const    mSourceThread; // for waitTimeMs() in write()
408     sp<AudioTrackClientProxy>   mClientProxy;
409 
410     /** Attributes of the source tracks.
411      *
412      * This member must be accessed with mTrackMetadatasMutex taken.
413      * There is one writer (duplicating thread) and one reader (downstream mixer).
414      *
415      * That means that the duplicating thread can block the downstream mixer
416      * thread and vice versa for the time of the copy.
417      * If this becomes an issue, the metadata could be stored in an atomic raw pointer,
418      * and a exchange with nullptr and delete can be used.
419      * Alternatively a read-copy-update might be implemented.
420      */
421     SourceMetadatas mTrackMetadatas;
422     /** Protects mTrackMetadatas against concurrent access. */
423     mutable std::mutex mTrackMetadatasMutex;
424 };  // end of OutputTrack
425 
426 // playback track, used by PatchPanel
427 class PatchTrack : public Track, public PatchTrackBase {
428 public:
429 
430                         PatchTrack(PlaybackThread *playbackThread,
431                                    audio_stream_type_t streamType,
432                                    uint32_t sampleRate,
433                                    audio_channel_mask_t channelMask,
434                                    audio_format_t format,
435                                    size_t frameCount,
436                                    void *buffer,
437                                    size_t bufferSize,
438                                    audio_output_flags_t flags,
439                                    const Timeout& timeout = {},
440                                    size_t frameCountToBeReady = 1 /** Default behaviour is to start
441                                                                     *  as soon as possible to have
442                                                                     *  the lowest possible latency
443                                                                     *  even if it might glitch. */);
444     virtual             ~PatchTrack();
445 
446             size_t      framesReady() const override;
447 
448     virtual status_t    start(AudioSystem::sync_event_t event =
449                                     AudioSystem::SYNC_EVENT_NONE,
450                              audio_session_t triggerSession = AUDIO_SESSION_NONE);
451 
452     // AudioBufferProvider interface
453     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
454     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
455 
456     // PatchProxyBufferProvider interface
457     virtual status_t    obtainBuffer(Proxy::Buffer* buffer,
458                                      const struct timespec *timeOut = NULL);
459     virtual void        releaseBuffer(Proxy::Buffer* buffer);
460 
461 private:
462             void restartIfDisabled();
463 };  // end of PatchTrack
464