1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H
18 #define ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H
19 
20 #include <stdint.h>
21 #include <aaudio/AAudio.h>
22 
23 #include "binding/AudioEndpointParcelable.h"
24 #include "binding/AAudioServiceInterface.h"
25 #include "client/IsochronousClockModel.h"
26 #include "client/AudioEndpoint.h"
27 #include "core/AudioStream.h"
28 #include "utility/AudioClock.h"
29 
30 using android::sp;
31 
32 namespace aaudio {
33 
34     // These are intended to be outside the range of what is normally encountered.
35     // TODO MAXes should probably be much bigger.
36     constexpr int32_t MIN_FRAMES_PER_BURST = 16; // arbitrary
37     constexpr int32_t MAX_FRAMES_PER_BURST = 16 * 1024;  // arbitrary
38     constexpr int32_t MAX_BUFFER_CAPACITY_IN_FRAMES = 32 * 1024;  // arbitrary
39 
40 // A stream that talks to the AAudioService or directly to a HAL.
41 class AudioStreamInternal : public AudioStream {
42 
43 public:
44     AudioStreamInternal(AAudioServiceInterface  &serviceInterface, bool inService);
45     virtual ~AudioStreamInternal();
46 
47     aaudio_result_t getTimestamp(clockid_t clockId,
48                                        int64_t *framePosition,
49                                        int64_t *timeNanoseconds) override;
50 
51     virtual aaudio_result_t updateStateMachine() override;
52 
53     aaudio_result_t open(const AudioStreamBuilder &builder) override;
54 
55     aaudio_result_t setBufferSize(int32_t requestedFrames) override;
56 
57     int32_t getBufferSize() const override;
58 
59     int32_t getBufferCapacity() const override;
60 
getXRunCount()61     int32_t getXRunCount() const override {
62         return mXRunCount;
63     }
64 
65     aaudio_result_t registerThread() override;
66 
67     aaudio_result_t unregisterThread() override;
68 
69     // Called internally from 'C'
70     virtual void *callbackLoop() = 0;
71 
isMMap()72     bool isMMap() override {
73         return true;
74     }
75 
76     // Calculate timeout based on framesPerBurst
77     int64_t calculateReasonableTimeout();
78 
79     aaudio_result_t startClient(const android::AudioClient& client,
80                                 const audio_attributes_t *attr,
81                                 audio_port_handle_t *clientHandle);
82 
83     aaudio_result_t stopClient(audio_port_handle_t clientHandle);
84 
getServiceHandle()85     aaudio_handle_t getServiceHandle() const {
86         return mServiceStreamHandle;
87     }
88 
89 protected:
90     aaudio_result_t requestStart_l() REQUIRES(mStreamLock) override;
91     aaudio_result_t requestStop_l() REQUIRES(mStreamLock) override;
92 
93     aaudio_result_t release_l() REQUIRES(mStreamLock) override;
94 
95     aaudio_result_t processData(void *buffer,
96                          int32_t numFrames,
97                          int64_t timeoutNanoseconds);
98 
99 /**
100  * Low level data processing that will not block. It will just read or write as much as it can.
101  *
102  * It passed back a recommended time to wake up if wakeTimePtr is not NULL.
103  *
104  * @return the number of frames processed or a negative error code.
105  */
106     virtual aaudio_result_t processDataNow(void *buffer,
107                             int32_t numFrames,
108                             int64_t currentTimeNanos,
109                             int64_t *wakeTimePtr) = 0;
110 
111     aaudio_result_t drainTimestampsFromService();
112 
113     aaudio_result_t processCommands();
114 
115     aaudio_result_t stopCallback_l();
116 
prepareBuffersForStart()117     virtual void prepareBuffersForStart() {}
118 
119     virtual void advanceClientToMatchServerPosition(int32_t serverMargin = 0) = 0;
120 
onFlushFromServer()121     virtual void onFlushFromServer() {}
122 
123     aaudio_result_t onEventFromServer(AAudioServiceMessage *message);
124 
125     aaudio_result_t onTimestampService(AAudioServiceMessage *message);
126 
127     aaudio_result_t onTimestampHardware(AAudioServiceMessage *message);
128 
129     void logTimestamp(AAudioServiceMessage &message);
130 
131     // Calculate timeout for an operation involving framesPerOperation.
132     int64_t calculateReasonableTimeout(int32_t framesPerOperation);
133 
getDeviceChannelCount()134     int32_t getDeviceChannelCount() const { return mDeviceChannelCount; }
135 
136     /**
137      * @return true if running in audio service, versus in app process
138      */
isInService()139     bool isInService() const { return mInService; }
140 
141     /**
142      * Is the service FIFO position currently controlled by the AAudio service or HAL,
143      * or set based on the Clock Model.
144      *
145      * @return true if the ClockModel is currently determining the FIFO position
146      */
147     bool isClockModelInControl() const;
148 
149     IsochronousClockModel    mClockModel;      // timing model for chasing the HAL
150 
151     std::unique_ptr<AudioEndpoint> mAudioEndpoint;   // source for reads or sink for writes
152 
153     aaudio_handle_t          mServiceStreamHandle; // opaque handle returned from service
154 
155     int32_t                  mXRunCount = 0;      // how many underrun events?
156 
157     // Offset from underlying frame position.
158     int64_t                  mFramesOffsetFromService = 0; // offset for timestamps
159 
160     std::unique_ptr<uint8_t[]> mCallbackBuffer;
161     int32_t                  mCallbackFrames = 0;
162 
163     // The service uses this for SHARED mode.
164     bool                     mInService = false;  // Is this running in the client or the service?
165 
166     AAudioServiceInterface  &mServiceInterface;   // abstract interface to the service
167 
168     SimpleDoubleBuffer<Timestamp>  mAtomicInternalTimestamp;
169 
170     AtomicRequestor          mNeedCatchUp;   // Ask read() or write() to sync on first timestamp.
171 
172     float                    mStreamVolume = 1.0f;
173 
174     int64_t                  mLastFramesWritten = 0;
175     int64_t                  mLastFramesRead = 0;
176 
177 private:
178     /*
179      * Asynchronous write with data conversion.
180      * @param buffer
181      * @param numFrames
182      * @return fdrames written or negative error
183      */
184     aaudio_result_t writeNowWithConversion(const void *buffer,
185                                      int32_t numFrames);
186 
187     // Adjust timing model based on timestamp from service.
188     void processTimestamp(uint64_t position, int64_t time);
189 
190     // Thread on other side of FIFO will have wakeup jitter.
191     // By delaying slightly we can avoid waking up before other side is ready.
192     const int32_t            mWakeupDelayNanos; // delay past typical wakeup jitter
193     const int32_t            mMinimumSleepNanos; // minimum sleep while polling
194     int32_t                  mTimeOffsetNanos = 0; // add to time part of an MMAP timestamp
195 
196     AudioEndpointParcelable  mEndPointParcelable; // description of the buffers filled by service
197     EndpointDescriptor       mEndpointDescriptor; // buffer description with resolved addresses
198 
199     int64_t                  mServiceLatencyNanos = 0;
200 
201     // Sometimes the hardware is operating with a different channel count from the app.
202     // Then we require conversion in AAudio.
203     int32_t                  mDeviceChannelCount = 0;
204 
205     int32_t                  mBufferSizeInFrames = 0; // local threshold to control latency
206     int32_t                  mBufferCapacityInFrames = 0;
207 
208 
209 };
210 
211 } /* namespace aaudio */
212 
213 #endif //ANDROID_AAUDIO_AUDIO_STREAM_INTERNAL_H
214