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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp2049 void RenderSystem::ProcessLight(const LightProcessData& lpd) in ProcessLight()
2088 void RenderSystem::ProcessShadowCamera(const LightProcessData lpd, RenderLight& light) in ProcessShadowCamera()
2172 …const LightProcessData lpd { layerMask, row.entity, lightComponent, world, renderScene, spotLightI… in ProcessLights() local