Searched defs:keyboardNode (Results 1 – 2 of 2) sorted by relevance
42 auto keyboardNode = AceType::DynamicCast<UINode>(customNode); in CreateKeyboard() local47 …atic RefPtr<FrameNode> CreateKeyboardWithNode(int32_t targetId, const RefPtr<UINode>& keyboardNode) in CreateKeyboardWithNode()
105 void AvoidAreaController::AddOrRemoveKeyboard(const sptr<WindowNode>& keyboardNode, bool isAdding) in AddOrRemoveKeyboard()