1 /* 2 ** 3 ** Copyright 2012, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H 19 #error This header file should only be included from AudioFlinger.h 20 #endif 21 22 //--- Audio Effect Management 23 24 // Interface implemented by the EffectModule parent or owner (e.g an EffectChain) to abstract 25 // interactions between the EffectModule and the reset of the audio framework. 26 class EffectCallbackInterface : public RefBase { 27 public: 28 ~EffectCallbackInterface() override = default; 29 30 // Trivial methods usually implemented with help from ThreadBase 31 virtual audio_io_handle_t io() const = 0; 32 virtual bool isOutput() const = 0; 33 virtual bool isOffload() const = 0; 34 virtual bool isOffloadOrDirect() const = 0; 35 virtual bool isOffloadOrMmap() const = 0; 36 virtual bool isSpatializer() const = 0; 37 virtual uint32_t sampleRate() const = 0; 38 virtual audio_channel_mask_t inChannelMask(int id) const = 0; 39 virtual uint32_t inChannelCount(int id) const = 0; 40 virtual audio_channel_mask_t outChannelMask() const = 0; 41 virtual uint32_t outChannelCount() const = 0; 42 virtual audio_channel_mask_t hapticChannelMask() const = 0; 43 virtual size_t frameCount() const = 0; 44 45 // Non trivial methods usually implemented with help from ThreadBase: 46 // pay attention to mutex locking order latency()47 virtual uint32_t latency() const { return 0; } 48 virtual status_t addEffectToHal(sp<EffectHalInterface> effect) = 0; 49 virtual status_t removeEffectFromHal(sp<EffectHalInterface> effect) = 0; 50 virtual void setVolumeForOutput(float left, float right) const = 0; 51 virtual bool disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast) = 0; 52 virtual void checkSuspendOnEffectEnabled(const sp<EffectBase>& effect, 53 bool enabled, 54 bool threadLocked) = 0; 55 virtual void onEffectEnable(const sp<EffectBase>& effect) = 0; 56 virtual void onEffectDisable(const sp<EffectBase>& effect) = 0; 57 58 // Methods usually implemented with help from AudioFlinger: pay attention to mutex locking order 59 virtual status_t createEffectHal(const effect_uuid_t *pEffectUuid, 60 int32_t sessionId, int32_t deviceId, sp<EffectHalInterface> *effect) = 0; 61 virtual status_t allocateHalBuffer(size_t size, sp<EffectBufferHalInterface>* buffer) = 0; 62 virtual bool updateOrphanEffectChains(const sp<EffectBase>& effect) = 0; 63 64 // Methods usually implemented with help from EffectChain: pay attention to mutex locking order 65 virtual product_strategy_t strategy() const = 0; 66 virtual int32_t activeTrackCnt() const = 0; 67 virtual void resetVolume() = 0; 68 69 virtual wp<EffectChain> chain() const = 0; 70 71 virtual bool isAudioPolicyReady() const = 0; 72 }; 73 74 // EffectBase(EffectModule) and EffectChain classes both have their own mutex to protect 75 // state changes or resource modifications. Always respect the following order 76 // if multiple mutexes must be acquired to avoid cross deadlock: 77 // AudioFlinger -> ThreadBase -> EffectChain -> EffectBase(EffectModule) 78 // AudioHandle -> ThreadBase -> EffectChain -> EffectBase(EffectModule) 79 80 // NOTE: When implementing the EffectCallbackInterface, in an EffectChain or other, it is important 81 // to pay attention to this locking order as some callback methods can be called from a state where 82 // EffectModule and/or EffectChain mutexes are held. 83 84 // In addition, methods that lock the AudioPolicyService mutex (getOutputForEffect(), 85 // startOutput(), getInputForAttr(), releaseInput()...) should never be called with AudioFlinger or 86 // Threadbase mutex locked to avoid cross deadlock with other clients calling AudioPolicyService 87 // methods that in turn call AudioFlinger thus locking the same mutexes in the reverse order. 88 89 90 // The EffectBase class contains common properties, state and behavior for and EffectModule or 91 // other derived classes managing an audio effect instance within the effect framework. 92 // It also contains the class mutex (see comment on locking order above). 93 class EffectBase : public RefBase { 94 public: 95 EffectBase(const sp<EffectCallbackInterface>& callback, 96 effect_descriptor_t *desc, 97 int id, 98 audio_session_t sessionId, 99 bool pinned); 100 101 ~EffectBase() override = default; 102 103 enum effect_state { 104 IDLE, 105 RESTART, 106 STARTING, 107 ACTIVE, 108 STOPPING, 109 STOPPED, 110 DESTROYED 111 }; 112 id()113 int id() const { return mId; } state()114 effect_state state() const { 115 return mState; 116 } sessionId()117 audio_session_t sessionId() const { 118 return mSessionId; 119 } desc()120 const effect_descriptor_t& desc() const { return mDescriptor; } isOffloadable()121 bool isOffloadable() const 122 { return (mDescriptor.flags & EFFECT_FLAG_OFFLOAD_SUPPORTED) != 0; } isImplementationSoftware()123 bool isImplementationSoftware() const 124 { return (mDescriptor.flags & EFFECT_FLAG_HW_ACC_MASK) == 0; } isProcessImplemented()125 bool isProcessImplemented() const 126 { return (mDescriptor.flags & EFFECT_FLAG_NO_PROCESS) == 0; } isVolumeControl()127 bool isVolumeControl() const 128 { return (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) 129 == EFFECT_FLAG_VOLUME_CTRL; } isVolumeMonitor()130 bool isVolumeMonitor() const 131 { return (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) 132 == EFFECT_FLAG_VOLUME_MONITOR; } 133 134 virtual status_t setEnabled(bool enabled, bool fromHandle); 135 status_t setEnabled_l(bool enabled); 136 bool isEnabled() const; 137 138 void setSuspended(bool suspended); 139 bool suspended() const; 140 command(int32_t __unused,const std::vector<uint8_t> & __unused,int32_t __unused,std::vector<uint8_t> * __unused)141 virtual status_t command(int32_t __unused, 142 const std::vector<uint8_t>& __unused, 143 int32_t __unused, 144 std::vector<uint8_t>* __unused) { return NO_ERROR; }; 145 146 // mCallback is atomic so this can be lock-free. setCallback(const sp<EffectCallbackInterface> & callback)147 void setCallback(const sp<EffectCallbackInterface>& callback) { mCallback = callback; } getCallback()148 sp<EffectCallbackInterface> getCallback() const { return mCallback.load(); } 149 150 status_t addHandle(EffectHandle *handle); 151 ssize_t disconnectHandle(EffectHandle *handle, bool unpinIfLast); 152 ssize_t removeHandle(EffectHandle *handle); 153 ssize_t removeHandle_l(EffectHandle *handle); 154 EffectHandle* controlHandle_l(); 155 bool purgeHandles(); 156 157 void checkSuspendOnEffectEnabled(bool enabled, bool threadLocked); 158 isPinned()159 bool isPinned() const { return mPinned; } unPin()160 void unPin() { mPinned = false; } 161 lock()162 void lock() { mLock.lock(); } unlock()163 void unlock() { mLock.unlock(); } 164 165 status_t updatePolicyState(); 166 asEffectModule()167 virtual sp<EffectModule> asEffectModule() { return nullptr; } asDeviceEffectProxy()168 virtual sp<DeviceEffectProxy> asDeviceEffectProxy() { return nullptr; } 169 170 void dump(int fd, const Vector<String16>& args); 171 172 protected: isInternal_l()173 bool isInternal_l() const { 174 for (auto handle : mHandles) { 175 if (handle->client() != nullptr) { 176 return false; 177 } 178 } 179 return true; 180 } 181 182 private: 183 friend class AudioFlinger; // for mHandles 184 bool mPinned = false; 185 186 DISALLOW_COPY_AND_ASSIGN(EffectBase); 187 188 mutable Mutex mLock; // mutex for process, commands and handles list protection 189 mediautils::atomic_sp<EffectCallbackInterface> mCallback; // parent effect chain 190 const int mId; // this instance unique ID 191 const audio_session_t mSessionId; // audio session ID 192 const effect_descriptor_t mDescriptor;// effect descriptor received from effect engine 193 effect_state mState = IDLE; // current activation state 194 // effect is suspended: temporarily disabled by framework 195 bool mSuspended = false; 196 197 Vector<EffectHandle *> mHandles; // list of client handles 198 // First handle in mHandles has highest priority and controls the effect module 199 200 // Audio policy effect state management 201 // Mutex protecting transactions with audio policy manager as mLock cannot 202 // be held to avoid cross deadlocks with audio policy mutex 203 Mutex mPolicyLock; 204 // Effect is registered in APM or not 205 bool mPolicyRegistered = false; 206 // Effect enabled state communicated to APM. Enabled state corresponds to 207 // state requested by the EffectHandle with control 208 bool mPolicyEnabled = false; 209 }; 210 211 // The EffectModule class is a wrapper object controlling the effect engine implementation 212 // in the effect library. It prevents concurrent calls to process() and command() functions 213 // from different client threads. It keeps a list of EffectHandle objects corresponding 214 // to all client applications using this effect and notifies applications of effect state, 215 // control or parameter changes. It manages the activation state machine to send appropriate 216 // reset, enable, disable commands to effect engine and provide volume 217 // ramping when effects are activated/deactivated. 218 // When controlling an auxiliary effect, the EffectModule also provides an input buffer used by 219 // the attached track(s) to accumulate their auxiliary channel. 220 class EffectModule : public EffectBase { 221 public: 222 EffectModule(const sp<EffectCallbackInterface>& callabck, 223 effect_descriptor_t *desc, 224 int id, 225 audio_session_t sessionId, 226 bool pinned, 227 audio_port_handle_t deviceId); 228 virtual ~EffectModule(); 229 230 void process(); 231 bool updateState(); 232 status_t command(int32_t cmdCode, 233 const std::vector<uint8_t>& cmdData, 234 int32_t maxReplySize, 235 std::vector<uint8_t>* reply) override; 236 237 void reset_l(); 238 status_t configure(); 239 status_t init(); 240 status()241 uint32_t status() { 242 return mStatus; 243 } 244 245 bool isProcessEnabled() const; 246 bool isOffloadedOrDirect() const; 247 bool isVolumeControlEnabled() const; 248 249 void setInBuffer(const sp<EffectBufferHalInterface>& buffer); inBuffer()250 int16_t *inBuffer() const { 251 return mInBuffer != 0 ? reinterpret_cast<int16_t*>(mInBuffer->ptr()) : NULL; 252 } 253 void setOutBuffer(const sp<EffectBufferHalInterface>& buffer); outBuffer()254 int16_t *outBuffer() const { 255 return mOutBuffer != 0 ? reinterpret_cast<int16_t*>(mOutBuffer->ptr()) : NULL; 256 } 257 258 // Updates the access mode if it is out of date. May issue a new effect configure. updateAccessMode()259 void updateAccessMode() { 260 if (requiredEffectBufferAccessMode() != mConfig.outputCfg.accessMode) { 261 configure(); 262 } 263 } 264 265 status_t setDevices(const AudioDeviceTypeAddrVector &devices); 266 status_t setInputDevice(const AudioDeviceTypeAddr &device); 267 status_t setVolume(uint32_t *left, uint32_t *right, bool controller); 268 status_t setMode(audio_mode_t mode); 269 status_t setAudioSource(audio_source_t source); 270 status_t start(); 271 status_t stop(); 272 273 status_t setOffloaded(bool offloaded, audio_io_handle_t io); 274 bool isOffloaded() const; 275 void addEffectToHal_l(); 276 void release_l(); 277 asEffectModule()278 sp<EffectModule> asEffectModule() override { return this; } 279 280 static bool isHapticGenerator(const effect_uuid_t* type); 281 bool isHapticGenerator() const; 282 283 status_t setHapticIntensity(int id, int intensity); 284 status_t setVibratorInfo(const media::AudioVibratorInfo& vibratorInfo); 285 286 void dump(int fd, const Vector<String16>& args); 287 288 private: 289 friend class AudioFlinger; // for mHandles 290 291 // Maximum time allocated to effect engines to complete the turn off sequence 292 static const uint32_t MAX_DISABLE_TIME_MS = 10000; 293 294 DISALLOW_COPY_AND_ASSIGN(EffectModule); 295 296 status_t start_l(); 297 status_t stop_l(); 298 status_t removeEffectFromHal_l(); 299 status_t sendSetAudioDevicesCommand(const AudioDeviceTypeAddrVector &devices, uint32_t cmdCode); requiredEffectBufferAccessMode()300 effect_buffer_access_e requiredEffectBufferAccessMode() const { 301 return mConfig.inputCfg.buffer.raw == mConfig.outputCfg.buffer.raw 302 ? EFFECT_BUFFER_ACCESS_WRITE : EFFECT_BUFFER_ACCESS_ACCUMULATE; 303 } 304 305 306 effect_config_t mConfig; // input and output audio configuration 307 sp<EffectHalInterface> mEffectInterface; // Effect module HAL 308 sp<EffectBufferHalInterface> mInBuffer; // Buffers for interacting with HAL 309 sp<EffectBufferHalInterface> mOutBuffer; 310 status_t mStatus; // initialization status 311 // First handle in mHandles has highest priority and controls the effect module 312 uint32_t mMaxDisableWaitCnt; // maximum grace period before forcing an effect off after 313 // sending disable command. 314 uint32_t mDisableWaitCnt; // current process() calls count during disable period. 315 bool mOffloaded; // effect is currently offloaded to the audio DSP 316 bool mAddedToHal; // effect has been added to the audio HAL 317 318 #ifdef FLOAT_EFFECT_CHAIN 319 bool mSupportsFloat; // effect supports float processing 320 sp<EffectBufferHalInterface> mInConversionBuffer; // Buffers for HAL conversion if needed. 321 sp<EffectBufferHalInterface> mOutConversionBuffer; 322 uint32_t mInChannelCountRequested; 323 uint32_t mOutChannelCountRequested; 324 #endif 325 326 class AutoLockReentrant { 327 public: AutoLockReentrant(Mutex & mutex,pid_t allowedTid)328 AutoLockReentrant(Mutex& mutex, pid_t allowedTid) 329 : mMutex(gettid() == allowedTid ? nullptr : &mutex) 330 { 331 if (mMutex != nullptr) mMutex->lock(); 332 } ~AutoLockReentrant()333 ~AutoLockReentrant() { 334 if (mMutex != nullptr) mMutex->unlock(); 335 } 336 private: 337 Mutex * const mMutex; 338 }; 339 340 static constexpr pid_t INVALID_PID = (pid_t)-1; 341 // this tid is allowed to call setVolume() without acquiring the mutex. 342 pid_t mSetVolumeReentrantTid = INVALID_PID; 343 }; 344 345 // The EffectHandle class implements the IEffect interface. It provides resources 346 // to receive parameter updates, keeps track of effect control 347 // ownership and state and has a pointer to the EffectModule object it is controlling. 348 // There is one EffectHandle object for each application controlling (or using) 349 // an effect module. 350 // The EffectHandle is obtained by calling AudioFlinger::createEffect(). 351 class EffectHandle: public android::media::BnEffect { 352 public: 353 354 EffectHandle(const sp<EffectBase>& effect, 355 const sp<AudioFlinger::Client>& client, 356 const sp<media::IEffectClient>& effectClient, 357 int32_t priority, bool notifyFramesProcessed); 358 virtual ~EffectHandle(); 359 virtual status_t initCheck(); 360 361 // IEffect 362 android::binder::Status enable(int32_t* _aidl_return) override; 363 android::binder::Status disable(int32_t* _aidl_return) override; 364 android::binder::Status command(int32_t cmdCode, 365 const std::vector<uint8_t>& cmdData, 366 int32_t maxResponseSize, 367 std::vector<uint8_t>* response, 368 int32_t* _aidl_return) override; 369 android::binder::Status disconnect() override; 370 android::binder::Status getCblk(media::SharedFileRegion* _aidl_return) override; 371 client()372 sp<Client> client() const { return mClient; } 373 374 private: 375 void disconnect(bool unpinIfLast); 376 377 // Give or take control of effect module 378 // - hasControl: true if control is given, false if removed 379 // - signal: true client app should be signaled of change, false otherwise 380 // - enabled: state of the effect when control is passed 381 void setControl(bool hasControl, bool signal, bool enabled); 382 void commandExecuted(uint32_t cmdCode, 383 const std::vector<uint8_t>& cmdData, 384 const std::vector<uint8_t>& replyData); 385 void setEnabled(bool enabled); enabled()386 bool enabled() const { return mEnabled; } 387 388 void framesProcessed(int32_t frames) const; 389 390 // Getters effect()391 wp<EffectBase> effect() const { return mEffect; } id()392 int id() const { 393 sp<EffectBase> effect = mEffect.promote(); 394 if (effect == 0) { 395 return 0; 396 } 397 return effect->id(); 398 } priority()399 int priority() const { return mPriority; } hasControl()400 bool hasControl() const { return mHasControl; } disconnected()401 bool disconnected() const { return mDisconnected; } 402 403 void dumpToBuffer(char* buffer, size_t size); 404 405 private: 406 friend class AudioFlinger; // for mEffect, mHasControl, mEnabled 407 DISALLOW_COPY_AND_ASSIGN(EffectHandle); 408 409 Mutex mLock; // protects IEffect method calls 410 const wp<EffectBase> mEffect; // pointer to controlled EffectModule 411 const sp<media::IEffectClient> mEffectClient; // callback interface for client notifications 412 /*const*/ sp<Client> mClient; // client for shared memory allocation, see 413 // disconnect() 414 sp<IMemory> mCblkMemory; // shared memory for control block 415 effect_param_cblk_t* mCblk; // control block for deferred parameter setting via 416 // shared memory 417 uint8_t* mBuffer; // pointer to parameter area in shared memory 418 int mPriority; // client application priority to control the effect 419 bool mHasControl; // true if this handle is controlling the effect 420 bool mEnabled; // cached enable state: needed when the effect is 421 // restored after being suspended 422 bool mDisconnected; // Set to true by disconnect() 423 const bool mNotifyFramesProcessed; // true if the client callback event 424 // EVENT_FRAMES_PROCESSED must be generated 425 }; 426 427 // the EffectChain class represents a group of effects associated to one audio session. 428 // There can be any number of EffectChain objects per output mixer thread (PlaybackThread). 429 // The EffectChain with session ID AUDIO_SESSION_OUTPUT_MIX contains global effects applied 430 // to the output mix. 431 // Effects in this chain can be insert or auxiliary. Effects in other chains (attached to 432 // tracks) are insert only. The EffectChain maintains an ordered list of effect module, the 433 // order corresponding in the effect process order. When attached to a track (session ID != 434 // AUDIO_SESSION_OUTPUT_MIX), 435 // it also provide it's own input buffer used by the track as accumulation buffer. 436 class EffectChain : public RefBase { 437 public: 438 EffectChain(const wp<ThreadBase>& wThread, audio_session_t sessionId); 439 virtual ~EffectChain(); 440 441 // special key used for an entry in mSuspendedEffects keyed vector 442 // corresponding to a suspend all request. 443 static const int kKeyForSuspendAll = 0; 444 445 // minimum duration during which we force calling effect process when last track on 446 // a session is stopped or removed to allow effect tail to be rendered 447 static const int kProcessTailDurationMs = 1000; 448 449 void process_l(); 450 lock()451 void lock() { 452 mLock.lock(); 453 } unlock()454 void unlock() { 455 mLock.unlock(); 456 } 457 458 status_t createEffect_l(sp<EffectModule>& effect, 459 effect_descriptor_t *desc, 460 int id, 461 audio_session_t sessionId, 462 bool pinned); 463 status_t addEffect_l(const sp<EffectModule>& handle); 464 status_t addEffect_ll(const sp<EffectModule>& handle); 465 size_t removeEffect_l(const sp<EffectModule>& handle, bool release = false); 466 sessionId()467 audio_session_t sessionId() const { return mSessionId; } setSessionId(audio_session_t sessionId)468 void setSessionId(audio_session_t sessionId) { mSessionId = sessionId; } 469 470 sp<EffectModule> getEffectFromDesc_l(effect_descriptor_t *descriptor); 471 sp<EffectModule> getEffectFromId_l(int id); 472 sp<EffectModule> getEffectFromType_l(const effect_uuid_t *type); 473 std::vector<int> getEffectIds(); 474 // FIXME use float to improve the dynamic range 475 bool setVolume_l(uint32_t *left, uint32_t *right, bool force = false); 476 void resetVolume_l(); 477 void setDevices_l(const AudioDeviceTypeAddrVector &devices); 478 void setInputDevice_l(const AudioDeviceTypeAddr &device); 479 void setMode_l(audio_mode_t mode); 480 void setAudioSource_l(audio_source_t source); 481 setInBuffer(const sp<EffectBufferHalInterface> & buffer)482 void setInBuffer(const sp<EffectBufferHalInterface>& buffer) { 483 mInBuffer = buffer; 484 } inBuffer()485 effect_buffer_t *inBuffer() const { 486 return mInBuffer != 0 ? reinterpret_cast<effect_buffer_t*>(mInBuffer->ptr()) : NULL; 487 } setOutBuffer(const sp<EffectBufferHalInterface> & buffer)488 void setOutBuffer(const sp<EffectBufferHalInterface>& buffer) { 489 mOutBuffer = buffer; 490 } outBuffer()491 effect_buffer_t *outBuffer() const { 492 return mOutBuffer != 0 ? reinterpret_cast<effect_buffer_t*>(mOutBuffer->ptr()) : NULL; 493 } 494 incTrackCnt()495 void incTrackCnt() { android_atomic_inc(&mTrackCnt); } decTrackCnt()496 void decTrackCnt() { android_atomic_dec(&mTrackCnt); } trackCnt()497 int32_t trackCnt() const { return android_atomic_acquire_load(&mTrackCnt); } 498 incActiveTrackCnt()499 void incActiveTrackCnt() { android_atomic_inc(&mActiveTrackCnt); 500 mTailBufferCount = mMaxTailBuffers; } decActiveTrackCnt()501 void decActiveTrackCnt() { android_atomic_dec(&mActiveTrackCnt); } activeTrackCnt()502 int32_t activeTrackCnt() const { return android_atomic_acquire_load(&mActiveTrackCnt); } 503 strategy()504 product_strategy_t strategy() const { return mStrategy; } setStrategy(product_strategy_t strategy)505 void setStrategy(product_strategy_t strategy) 506 { mStrategy = strategy; } 507 508 // suspend or restore effects of the specified type. The number of suspend requests is counted 509 // and restore occurs once all suspend requests are cancelled. 510 void setEffectSuspended_l(const effect_uuid_t *type, 511 bool suspend); 512 // suspend all eligible effects 513 void setEffectSuspendedAll_l(bool suspend); 514 // check if effects should be suspended or restored when a given effect is enable or disabled 515 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, bool enabled); 516 517 void clearInputBuffer(); 518 519 // At least one non offloadable effect in the chain is enabled 520 bool isNonOffloadableEnabled(); 521 bool isNonOffloadableEnabled_l(); 522 523 void syncHalEffectsState(); 524 525 // flags is an ORed set of audio_output_flags_t which is updated on return. 526 void checkOutputFlagCompatibility(audio_output_flags_t *flags) const; 527 528 // flags is an ORed set of audio_input_flags_t which is updated on return. 529 void checkInputFlagCompatibility(audio_input_flags_t *flags) const; 530 531 // Is this EffectChain compatible with the RAW audio flag. 532 bool isRawCompatible() const; 533 534 // Is this EffectChain compatible with the FAST audio flag. 535 bool isFastCompatible() const; 536 537 // isCompatibleWithThread_l() must be called with thread->mLock held 538 bool isCompatibleWithThread_l(const sp<ThreadBase>& thread) const; 539 540 bool containsHapticGeneratingEffect_l(); 541 542 void setHapticIntensity_l(int id, int intensity); 543 effectCallback()544 sp<EffectCallbackInterface> effectCallback() const { return mEffectCallback; } thread()545 wp<ThreadBase> thread() const { return mEffectCallback->thread(); } 546 isFirstEffect(int id)547 bool isFirstEffect(int id) const { return !mEffects.isEmpty() && id == mEffects[0]->id(); } 548 549 void dump(int fd, const Vector<String16>& args); 550 551 private: 552 553 // For transaction consistency, please consider holding the EffectChain lock before 554 // calling the EffectChain::EffectCallback methods, excepting 555 // createEffectHal and allocateHalBuffer. 556 // 557 // This prevents migration of the EffectChain to another PlaybackThread 558 // for the purposes of the EffectCallback. 559 class EffectCallback : public EffectCallbackInterface { 560 public: 561 // Note: ctors taking a weak pointer to their owner must not promote it 562 // during construction (but may keep a reference for later promotion). EffectCallback(const wp<EffectChain> & owner,const wp<ThreadBase> & thread)563 EffectCallback(const wp<EffectChain>& owner, 564 const wp<ThreadBase>& thread) 565 : mChain(owner) 566 , mThread(thread) 567 , mAudioFlinger(*gAudioFlinger) { 568 sp<ThreadBase> base = thread.promote(); 569 if (base != nullptr) { 570 mThreadType = base->type(); 571 } else { 572 mThreadType = ThreadBase::MIXER; // assure a consistent value. 573 } 574 } 575 576 status_t createEffectHal(const effect_uuid_t *pEffectUuid, 577 int32_t sessionId, int32_t deviceId, sp<EffectHalInterface> *effect) override; 578 status_t allocateHalBuffer(size_t size, sp<EffectBufferHalInterface>* buffer) override; 579 bool updateOrphanEffectChains(const sp<EffectBase>& effect) override; 580 581 audio_io_handle_t io() const override; 582 bool isOutput() const override; 583 bool isOffload() const override; 584 bool isOffloadOrDirect() const override; 585 bool isOffloadOrMmap() const override; 586 bool isSpatializer() const override; 587 588 uint32_t sampleRate() const override; 589 audio_channel_mask_t inChannelMask(int id) const override; 590 uint32_t inChannelCount(int id) const override; 591 audio_channel_mask_t outChannelMask() const override; 592 uint32_t outChannelCount() const override; 593 audio_channel_mask_t hapticChannelMask() const override; 594 size_t frameCount() const override; 595 uint32_t latency() const override; 596 597 status_t addEffectToHal(sp<EffectHalInterface> effect) override; 598 status_t removeEffectFromHal(sp<EffectHalInterface> effect) override; 599 bool disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast) override; 600 void setVolumeForOutput(float left, float right) const override; 601 602 // check if effects should be suspended/restored when a given effect is enable/disabled 603 void checkSuspendOnEffectEnabled(const sp<EffectBase>& effect, 604 bool enabled, bool threadLocked) override; 605 void resetVolume() override; 606 product_strategy_t strategy() const override; 607 int32_t activeTrackCnt() const override; 608 void onEffectEnable(const sp<EffectBase>& effect) override; 609 void onEffectDisable(const sp<EffectBase>& effect) override; 610 chain()611 wp<EffectChain> chain() const override { return mChain; } 612 isAudioPolicyReady()613 bool isAudioPolicyReady() const override { 614 return mAudioFlinger.isAudioPolicyReady(); 615 } 616 thread()617 wp<ThreadBase> thread() const { return mThread.load(); } 618 setThread(const sp<ThreadBase> & thread)619 void setThread(const sp<ThreadBase>& thread) { 620 mThread = thread; 621 mThreadType = thread->type(); 622 } 623 624 private: 625 const wp<EffectChain> mChain; 626 mediautils::atomic_wp<ThreadBase> mThread; 627 AudioFlinger &mAudioFlinger; // implementation detail: outer instance always exists. 628 ThreadBase::type_t mThreadType; 629 }; 630 631 friend class AudioFlinger; // for mThread, mEffects 632 DISALLOW_COPY_AND_ASSIGN(EffectChain); 633 634 class SuspendedEffectDesc : public RefBase { 635 public: SuspendedEffectDesc()636 SuspendedEffectDesc() : mRefCount(0) {} 637 638 int mRefCount; // > 0 when suspended 639 effect_uuid_t mType; 640 wp<EffectModule> mEffect; 641 }; 642 643 // get a list of effect modules to suspend when an effect of the type 644 // passed is enabled. 645 void getSuspendEligibleEffects(Vector< sp<EffectModule> > &effects); 646 647 // get an effect module if it is currently enable 648 sp<EffectModule> getEffectIfEnabled(const effect_uuid_t *type); 649 // true if the effect whose descriptor is passed can be suspended 650 // OEMs can modify the rules implemented in this method to exclude specific effect 651 // types or implementations from the suspend/restore mechanism. 652 bool isEffectEligibleForSuspend(const effect_descriptor_t& desc); 653 654 static bool isEffectEligibleForBtNrecSuspend(const effect_uuid_t *type); 655 656 void clearInputBuffer_l(); 657 658 void setThread(const sp<ThreadBase>& thread); 659 660 // true if any effect module within the chain has volume control 661 bool hasVolumeControlEnabled_l() const; 662 663 void setVolumeForOutput_l(uint32_t left, uint32_t right); 664 665 ssize_t getInsertIndex(const effect_descriptor_t& desc); 666 667 mutable Mutex mLock; // mutex protecting effect list 668 Vector< sp<EffectModule> > mEffects; // list of effect modules 669 audio_session_t mSessionId; // audio session ID 670 sp<EffectBufferHalInterface> mInBuffer; // chain input buffer 671 sp<EffectBufferHalInterface> mOutBuffer; // chain output buffer 672 673 // 'volatile' here means these are accessed with atomic operations instead of mutex 674 volatile int32_t mActiveTrackCnt; // number of active tracks connected 675 volatile int32_t mTrackCnt; // number of tracks connected 676 677 int32_t mTailBufferCount; // current effect tail buffer count 678 int32_t mMaxTailBuffers; // maximum effect tail buffers 679 int mVolumeCtrlIdx; // index of insert effect having control over volume 680 uint32_t mLeftVolume; // previous volume on left channel 681 uint32_t mRightVolume; // previous volume on right channel 682 uint32_t mNewLeftVolume; // new volume on left channel 683 uint32_t mNewRightVolume; // new volume on right channel 684 product_strategy_t mStrategy; // strategy for this effect chain 685 // mSuspendedEffects lists all effects currently suspended in the chain. 686 // Use effect type UUID timelow field as key. There is no real risk of identical 687 // timeLow fields among effect type UUIDs. 688 // Updated by setEffectSuspended_l() and setEffectSuspendedAll_l() only. 689 KeyedVector< int, sp<SuspendedEffectDesc> > mSuspendedEffects; 690 691 const sp<EffectCallback> mEffectCallback; 692 }; 693 694 class DeviceEffectProxy : public EffectBase { 695 public: DeviceEffectProxy(const AudioDeviceTypeAddr & device,const sp<DeviceEffectManagerCallback> & callback,effect_descriptor_t * desc,int id,bool notifyFramesProcessed)696 DeviceEffectProxy (const AudioDeviceTypeAddr& device, 697 const sp<DeviceEffectManagerCallback>& callback, 698 effect_descriptor_t *desc, int id, bool notifyFramesProcessed) 699 : EffectBase(callback, desc, id, AUDIO_SESSION_DEVICE, false), 700 mDevice(device), mManagerCallback(callback), 701 mMyCallback(new ProxyCallback(wp<DeviceEffectProxy>(this), callback)), 702 mNotifyFramesProcessed(notifyFramesProcessed) {} 703 704 status_t setEnabled(bool enabled, bool fromHandle) override; asDeviceEffectProxy()705 sp<DeviceEffectProxy> asDeviceEffectProxy() override { return this; } 706 707 status_t init(const std::map<audio_patch_handle_t, PatchPanel::Patch>& patches); 708 status_t onCreatePatch(audio_patch_handle_t patchHandle, const PatchPanel::Patch& patch); 709 void onReleasePatch(audio_patch_handle_t patchHandle); 710 711 size_t removeEffect(const sp<EffectModule>& effect); 712 713 status_t addEffectToHal(sp<EffectHalInterface> effect); 714 status_t removeEffectFromHal(sp<EffectHalInterface> effect); 715 device()716 const AudioDeviceTypeAddr& device() { return mDevice; }; 717 bool isOutput() const; 718 uint32_t sampleRate() const; 719 audio_channel_mask_t channelMask() const; 720 uint32_t channelCount() const; 721 722 void dump(int fd, int spaces); 723 724 private: 725 726 class ProxyCallback : public EffectCallbackInterface { 727 public: 728 // Note: ctors taking a weak pointer to their owner must not promote it 729 // during construction (but may keep a reference for later promotion). ProxyCallback(const wp<DeviceEffectProxy> & owner,const sp<DeviceEffectManagerCallback> & callback)730 ProxyCallback(const wp<DeviceEffectProxy>& owner, 731 const sp<DeviceEffectManagerCallback>& callback) 732 : mProxy(owner), mManagerCallback(callback) {} 733 734 status_t createEffectHal(const effect_uuid_t *pEffectUuid, 735 int32_t sessionId, int32_t deviceId, sp<EffectHalInterface> *effect) override; allocateHalBuffer(size_t size __unused,sp<EffectBufferHalInterface> * buffer __unused)736 status_t allocateHalBuffer(size_t size __unused, 737 sp<EffectBufferHalInterface>* buffer __unused) override { return NO_ERROR; } updateOrphanEffectChains(const sp<EffectBase> & effect __unused)738 bool updateOrphanEffectChains(const sp<EffectBase>& effect __unused) override { 739 return false; 740 } 741 io()742 audio_io_handle_t io() const override { return AUDIO_IO_HANDLE_NONE; } 743 bool isOutput() const override; isOffload()744 bool isOffload() const override { return false; } isOffloadOrDirect()745 bool isOffloadOrDirect() const override { return false; } isOffloadOrMmap()746 bool isOffloadOrMmap() const override { return false; } isSpatializer()747 bool isSpatializer() const override { return false; } 748 749 uint32_t sampleRate() const override; 750 audio_channel_mask_t inChannelMask(int id) const override; 751 uint32_t inChannelCount(int id) const override; 752 audio_channel_mask_t outChannelMask() const override; 753 uint32_t outChannelCount() const override; hapticChannelMask()754 audio_channel_mask_t hapticChannelMask() const override { return AUDIO_CHANNEL_NONE; } frameCount()755 size_t frameCount() const override { return 0; } latency()756 uint32_t latency() const override { return 0; } 757 758 status_t addEffectToHal(sp<EffectHalInterface> effect) override; 759 status_t removeEffectFromHal(sp<EffectHalInterface> effect) override; 760 761 bool disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast) override; setVolumeForOutput(float left __unused,float right __unused)762 void setVolumeForOutput(float left __unused, float right __unused) const override {} 763 checkSuspendOnEffectEnabled(const sp<EffectBase> & effect __unused,bool enabled __unused,bool threadLocked __unused)764 void checkSuspendOnEffectEnabled(const sp<EffectBase>& effect __unused, 765 bool enabled __unused, bool threadLocked __unused) override {} resetVolume()766 void resetVolume() override {} strategy()767 product_strategy_t strategy() const override { return static_cast<product_strategy_t>(0); } activeTrackCnt()768 int32_t activeTrackCnt() const override { return 0; } onEffectEnable(const sp<EffectBase> & effect __unused)769 void onEffectEnable(const sp<EffectBase>& effect __unused) override {} onEffectDisable(const sp<EffectBase> & effect __unused)770 void onEffectDisable(const sp<EffectBase>& effect __unused) override {} 771 chain()772 wp<EffectChain> chain() const override { return nullptr; } 773 isAudioPolicyReady()774 bool isAudioPolicyReady() const override { 775 return mManagerCallback->isAudioPolicyReady(); 776 } 777 778 int newEffectId(); 779 780 private: 781 const wp<DeviceEffectProxy> mProxy; 782 const sp<DeviceEffectManagerCallback> mManagerCallback; 783 }; 784 785 status_t checkPort(const PatchPanel::Patch& patch, const struct audio_port_config *port, 786 sp<EffectHandle> *handle); 787 788 const AudioDeviceTypeAddr mDevice; 789 const sp<DeviceEffectManagerCallback> mManagerCallback; 790 const sp<ProxyCallback> mMyCallback; 791 792 Mutex mProxyLock; 793 std::map<audio_patch_handle_t, sp<EffectHandle>> mEffectHandles; // protected by mProxyLock 794 sp<EffectModule> mHalEffect; // protected by mProxyLock 795 struct audio_port_config mDevicePort = { .id = AUDIO_PORT_HANDLE_NONE }; 796 const bool mNotifyFramesProcessed; 797 }; 798