Searched defs:isTransparent (Results 1 – 14 of 14) sorted by relevance
108 void RenderRoot::SetDefaultBgColor(bool isTransparent) in SetDefaultBgColor()
63 bool isTransparent; member
85 virtual WMError SetTransparent(bool isTransparent) {return WMError::WM_OK;} in SetTransparent()
1237 auto isTransparent = maskProperty->GetColor() == Color::TRANSPARENT ? true : false; variable1257 auto isTransparent = maskProperty->GetColor() == Color::TRANSPARENT ? true : false; variable
111 void WindowProperty::SetTransparent(bool isTransparent) in SetTransparent()
840 bool isTransparent = false; variable
946 bool isTransparent = (bgColor == RgbPalette::Transparent()); in Generate() local
538 WMError WindowImpl::SetTransparent(bool isTransparent) in SetTransparent()
1009 virtual WMError SetTransparent(bool isTransparent) { return WMError::WM_OK; } in SetTransparent()
2381 auto isTransparent = surfaceNode->IsTransparent(); in ProcessFilterNodeObscured() local
2021 bool isTransparent,
1962 WMError WindowImpl::SetTransparent(bool isTransparent) in SetTransparent()
2769 WMError WindowSceneSessionImpl::SetTransparent(bool isTransparent) in SetTransparent()
4540 bool isTransparent = true; in OnSetTransparent() local