Searched defs:isNodeIn (Results 1 – 1 of 1) sorted by relevance
117 void GeometryTransition::Build(const WeakPtr<FrameNode>& frameNode, bool isNodeIn) in Build()268 …ometryTransition::ModifyLayoutConstraint(const RefPtr<LayoutWrapper>& layoutWrapper, bool isNodeIn) in ModifyLayoutConstraint()302 void GeometryTransition::SyncGeometry(bool isNodeIn) in SyncGeometry()