Searched defs:inputTargets (Results 1 – 1 of 1) sorted by relevance
1479 std::vector<InputTarget> inputTargets; in dispatchKeyLocked() local1576 std::vector<InputTarget> inputTargets; in dispatchMotionLocked() local1699 const std::vector<InputTarget>& inputTargets) { in dispatchEventLocked()1813 nsecs_t currentTime, const EventEntry& entry, std::vector<InputTarget>& inputTargets, in findFocusedWindowTargetsLocked()1932 nsecs_t currentTime, const MotionEntry& entry, std::vector<InputTarget>& inputTargets, in findTouchedWindowTargetsLocked()2471 std::vector<InputTarget>& inputTargets) { in addWindowTargetLocked()2505 void InputDispatcher::addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, in addGlobalMonitoringTargetsLocked()2521 std::vector<InputTarget>& inputTargets) { in addMonitoringTargetLocked()