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Searched defs:inputHandle (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/base/startup/appspawn/test/unittest/app_spawn_client_test/
H A Dapp_spawn_interface_test.cpp213 const AppSpawnReqMsgHandle inputHandle[] = {reqHandle, nullptr}; variable
244 const AppSpawnReqMsgHandle inputHandle[] = {reqHandle, nullptr}; variable
276 const AppSpawnReqMsgHandle inputHandle[] = {reqHandle, nullptr}; variable
349 const AppSpawnReqMsgHandle inputHandle[] = {reqHandle, nullptr}; variable
371 const AppSpawnReqMsgHandle inputHandle[] = {reqHandle, nullptr}; variable
392 const AppSpawnReqMsgHandle inputHandle[] = {reqHandle, nullptr}; variable
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadows_blur.cpp195 const ViewportDesc& viewport, const ScissorDesc& scissor, const RenderHandle inputHandle, in RenderData()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp719 if (auto inputHandle = inputManager.Read(animationInput); inputHandle) { in AnimationInput() local