Searched defs:frameInterval (Results 1 – 8 of 8) sorted by relevance
191 void RSRenderPropertyAnimation::UpdateAnimateVelocity(float frameInterval) in UpdateAnimateVelocity()212 void RSRenderPropertyAnimation::ProcessAnimateVelocityUnderAngleRotation(float frameInterval) in ProcessAnimateVelocityUnderAngleRotation()
199 constexpr uint64_t frameInterval = 16666667; in Convert() local
342 float frameInterval = (time - animationFraction_.GetLastFrameTime()) * 1.0f / NS_TO_S; in Animate() local
70 float frameInterval = data.ReadFloat(); in Test() local
73 float frameInterval = data.ReadFloat(); in Test() local
212 virtual void UpdateAnimateVelocity(float frameInterval) {} in UpdateAnimateVelocity()214 virtual void ProcessAnimateVelocityUnderAngleRotation(float frameInterval) {} in ProcessAnimateVelocityUnderAngleRotation()
38 const float& frameInterval) in GetZoomArray()
122 int32_t frameInterval = -1; member