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Searched defs:entityName (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dmesh_impl.cpp313 auto entityName = SceneHolder()->GetMaterialName(EcsObject()->GetEntity(), index); in GetMaterial() local
331 … auto entityName = sceneHolder->GetMaterialName(self->GetEntity(), index); in GetMaterial() local
H A Dnode_impl.cpp1374 …IMesh::Ptr& mesh, const BASE_NS::shared_ptr<NodeImpl>& node, const BASE_NS::string_view entityName) in InitializeMesh()
1389 auto entityName = sceneHolder->GetMeshName(self->GetEntity()); in InitializeMesh() local
1410 auto entityName = SceneHolder()->GetMeshName(EcsObject()->GetEntity()); in GetMeshFromEngine() local
H A Dscene_holder.cpp875 bool GetEntityId(const CORE_NS::Entity& entity, BASE_NS::string_view& entityName, in GetEntityId()
976 BASE_NS::string entityName; in FindMesh() local
1030 BASE_NS::string entityName; in FindMaterial() local
1102 BASE_NS::string entityName; in FindAnimation() local
1748 BASE_NS::string_view entityName; in GetMaterialName() local
1760 BASE_NS::string_view entityName; in GetMeshName() local