Searched defs:effectivelyEnabled (Results 1 – 3 of 3) sorted by relevance
298 const bool effectivelyEnabled = nodeManager_->Read(row.components[NC])->effectivelyEnabled; in GatherSortData() local
743 bool effectivelyEnabled = true; in GetEffectivelyEnabled() local764 const auto effectivelyEnabled = node.GetEffectivelyEnabled(); in SetParent() local
972 bool effectivelyEnabled = false; in FindMesh() local1026 bool effectivelyEnabled = false; in FindMaterial() local1098 bool effectivelyEnabled = false; in FindAnimation() local