Searched defs:destinationNode (Results 1 – 4 of 4) sorted by relevance
92 const RefPtr<FrameNode>& destinationNode, const RefPtr<MockNavigationStack>& stack) in SetEvent()
1225 auto destinationNode = AceType::DynamicCast<FrameNode>(pattern->GenerateUINodeByIndex(0)); variable1272 auto destinationNode = AceType::DynamicCast<FrameNode>(pattern->GenerateUINodeByIndex(0)); variable
982 …avigationPattern::CheckParentDestinationIsOnhide(const RefPtr<NavDestinationGroupNode>& destinatio… in CheckParentDestinationIsOnhide()990 bool NavigationPattern::CheckDestinationIsPush(const RefPtr<NavDestinationGroupNode>& destinationNo… in CheckDestinationIsPush()1097 auto destinationNode = navigation->GetParentDestinationNode().Upgrade(); in FireNavigationLifecycleChange() local
1069 auto destinationNode = AceType::DynamicCast<NavDestinationGroupNode>(parent); in AddDestinationNode() local