Searched defs:dequeueReadyTime (Results 1 – 7 of 7) sorted by relevance
52 nsecs_t dequeueReadyTime = 0; variable
79 void BufferQueueLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) { in releasePendingBuffer()
195 void BufferStateLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) { in releasePendingBuffer()
93 nsecs_t refreshTime, nsecs_t dequeueReadyTime) in FrameEventHistoryStats()104 nsecs_t dequeueReadyTime; variable
447 nsecs_t dequeueReadyTime, std::shared_ptr<FenceTime>&& release) { in addRelease()
95 nsecs_t latchTime, nsecs_t dequeueReadyTime) { in updateFrameTimestamps()
2308 nsecs_t* dequeueReadyTime = nullptr; in eglGetFrameTimestampsANDROIDImpl() local