Searched defs:currentFrameNumber (Results 1 – 3 of 3) sorted by relevance
310 auto currentFrameNumber = mConsumer->getFrameNumber(); in updateTexImage() local
845 uint64_t currentFrameNumber = 0; in queueBuffer() local
4330 uint32_t currentFrameNumber; in handleDepthDataLocked() local4392 uint32_t currentFrameNumber; in notifyErrorFoPendingDepthData() local