Searched defs:createEngineObject (Results 1 – 1 of 1) sorted by relevance
1035 SCENE_NS::INode::Ptr CreateNode(const BASE_NS::string_view name, bool createEngineObject, in CreateNode()1075 … SCENE_NS::INode::Ptr& node, const BASE_NS::string_view fullPath, bool createEngineObject) override in BindNodeToEcs()