Searched defs:colorStop (Results 1 – 10 of 10) sorted by relevance
93 auto colorStop = in GetGradient() local255 for (const auto& colorStop : gradient.GetColors()) { in ColorStopAnimatableArithmetic() local269 auto colorStop = colorStops_[index].Value() + value.colorStops_[index].Value(); in Add() local293 auto colorStop = colorStops_[index].Value() - value.colorStops_[index].Value(); in Minus() local314 auto colorStop = colorStops_[index].Value() * scale; in Multiply() local
85 ColorStop colorStop; in GradientShader() local111 auto& colorStop = colorStops_[i]; in AddColorStops() local
38 void FFICJVectorColorStopSetElement(VectorColorStops vec, int64_t index, ColorStop colorStop) in FFICJVectorColorStopSetElement()
223 ColorStopArray colorStop(gradient->gradientLength[i]); in SetGradientColors() local
489 for (auto& colorStop : colorsArray) { in PaintSingleSegmentGradientCircular() local661 for (auto& colorStop : info.colorStopArray) { in DrawSingleSegmentGradient() local
56 ColorStop colorStop; in GradientShader() local82 auto& colorStop = colorStops_[i]; in AddColorStops() local
74 ColorStop colorStop; in GradientShader() local104 auto& colorStop = colorStops_[i]; in AddColorStops() local
1897 ColorType colorStop = component->GetRGBColor(color); in AddColorStop() local
220 ArkUI_ColorStop colorStop = {colors, stops, 2}; variable
1338 const ArkUI_ColorStop* colorStop = reinterpret_cast<ArkUI_ColorStop*>(item->object); in SetLinearGradient() local1382 static ArkUI_ColorStop colorStop; in GetLinearGradient() local2505 const ArkUI_ColorStop* colorStop = reinterpret_cast<ArkUI_ColorStop*>(item->object); in SetSweepGradient() local2596 static ArkUI_ColorStop colorStop; in GetSweepGradient() local2619 const ArkUI_ColorStop* colorStop = reinterpret_cast<ArkUI_ColorStop*>(item->object); in SetRadialGradient() local2694 static ArkUI_ColorStop colorStop; in GetRadialGradient() local