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Searched defs:casterZ (Results 1 – 8 of 8) sorted by relevance

/aosp12/frameworks/base/libs/hwui/pipeline/skia/
H A DReorderBarrierDrawables.cpp54 const float casterZ = childNode->getNodeProperties().getZ(); in onDraw() local
96 const float casterZ = zChildren[shadowIndex]->getNodeProperties().getZ(); in onDraw() local
/aosp12/frameworks/native/libs/renderengine/gl/
H A DGLShadowVertexGenerator.cpp31 float casterCornerRadius, float casterZ, in GLShadowVertexGenerator()
H A DGLSkiaShadowPort.cpp549 float casterCornerRadius, float casterZ, in getAmbientShadowGeometry()
575 float casterCornerRadius, float casterZ, in getSpotShadowGeometry()
H A DGLESRenderEngine.cpp1831 const float casterZ = settings.length / 2.0f; in handleShadow() local
/aosp12/frameworks/av/media/libstagefright/renderfright/gl/
H A DGLShadowVertexGenerator.cpp31 float casterCornerRadius, float casterZ, in GLShadowVertexGenerator()
H A DGLSkiaShadowPort.cpp549 float casterCornerRadius, float casterZ, in getAmbientShadowGeometry()
575 float casterCornerRadius, float casterZ, in getSpotShadowGeometry()
H A DGLESRenderEngine.cpp1737 const float casterZ = settings.length / 2.0f; in handleShadow() local
/aosp12/frameworks/native/libs/renderengine/skia/
H A DSkiaGLRenderEngine.cpp1289 const float casterZ = settings.length / 2.0f; in drawShadow() local