Searched defs:casterIsTranslucent (Results 1 – 7 of 7) sorted by relevance
/aosp12/frameworks/native/libs/renderengine/gl/ |
H A D | GLShadowVertexGenerator.cpp | 32 bool casterIsTranslucent, const vec4& ambientColor, in GLShadowVertexGenerator()
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H A D | GLSkiaShadowPort.cpp | 550 bool casterIsTranslucent, in getAmbientShadowGeometry() 576 bool casterIsTranslucent, const vec4& spotColor, in getSpotShadowGeometry()
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/aosp12/frameworks/av/media/libstagefright/renderfright/gl/ |
H A D | GLShadowVertexGenerator.cpp | 32 bool casterIsTranslucent, const vec4& ambientColor, in GLShadowVertexGenerator()
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H A D | GLSkiaShadowPort.cpp | 550 bool casterIsTranslucent, in getAmbientShadowGeometry() 576 bool casterIsTranslucent, const vec4& spotColor, in getSpotShadowGeometry()
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/aosp12/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
H A D | LayerSettings.h | 127 bool casterIsTranslucent = false; member
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/aosp12/frameworks/native/libs/renderengine/include/renderengine/ |
H A D | LayerSettings.h | 132 bool casterIsTranslucent = false; member
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/aosp12/frameworks/native/libs/renderengine/tests/ |
H A D | RenderEngineTest.cpp | 397 bool casterIsTranslucent) { in getShadowSettings()
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