Searched defs:carAudioZones (Results 1 – 7 of 7) sorted by relevance
35 static void validate(SparseArray<CarAudioZone> carAudioZones) { in validate()42 private static void validatePrimaryZoneHasInputDevice(SparseArray<CarAudioZone> carAudioZones) { in validatePrimaryZoneHasInputDevice()55 private static void validateAtLeastOneZoneDefined(SparseArray<CarAudioZone> carAudioZones) { in validateAtLeastOneZoneDefined()61 private static void validateVolumeGroupsForEachZone(SparseArray<CarAudioZone> carAudioZones) { in validateVolumeGroupsForEachZone()72 SparseArray<CarAudioZone> carAudioZones) { in validateEachAddressAppearsAtMostOnce()
51 SparseArray<CarAudioZone> carAudioZones) { in setupAudioDynamicRouting()
46 CarDucking(@NonNull SparseArray<CarAudioZone> carAudioZones, in CarDucking()
52 CarVolumeGroupMuting(@NonNull SparseArray<CarAudioZone> carAudioZones, in CarVolumeGroupMuting()
229 SparseArray<CarAudioZone> carAudioZones = new SparseArray<>(); in parseAudioZones() local247 private void addRemainingMicrophonesToPrimaryZone(SparseArray<CarAudioZone> carAudioZones) { in addRemainingMicrophonesToPrimaryZone()
147 SparseArray<CarAudioZone> carAudioZones = new SparseArray<>(); in loadAudioZones() local
60 @NonNull SparseArray<CarAudioZone> carAudioZones, in createCarZonesAudioFocus()