Searched defs:cameraComponent (Results 1 – 8 of 8) sorted by relevance
26 RefPtr<CameraComponent> cameraComponent = AceType::MakeRefPtr<OHOS::Ace::CameraComponent>(); in Create() local63 auto cameraComponent = AceType::DynamicCast<CameraComponent>(stack->GetMainComponent()); in JsDevicePosition() local
132 auto cameraComponent = AceType::DynamicCast<CameraComponent>(component_); in Prepare() local193 void CameraElement::InitEvent(const RefPtr<CameraComponent>& cameraComponent) in InitEvent()240 auto cameraComponent = AceType::DynamicCast<CameraComponent>(newComponent); in SetNewComponent() local388 void CameraElement::UpdateCamera(const RefPtr<CameraComponent> &cameraComponent) in UpdateCamera()471 void CameraElement::InitDeclarativePara(const RefPtr<CameraComponent>& cameraComponent) in InitDeclarativePara()569 void CameraElement::SetMethodCall(const RefPtr<CameraComponent>& cameraComponent) in SetMethodCall()
254 Math::Vec3 ScreenToWorld(const CameraComponent& cameraComponent, const WorldMatrixComponent& camera… in ScreenToWorld()277 Ray RayFromCamera(const CameraComponent& cameraComponent, const WorldMatrixComponent& cameraWorldMa… in RayFromCamera()334 const CameraComponent cameraComponent = cameraComponentManager->Get(cameraId); in WorldToScreen() local500 const auto cameraComponent = cameraManager->Read(ccId); in RayCastFromCamera() local521 const auto cameraComponent = cameraManager->Read(ccId); in RayCastFromCamera() local543 const auto cameraComponent = cameraManager->Read(ccId); in RayCastFromCamera() local
63 Math::Mat4X4 CalculateProjectionMatrix(const CameraComponent& cameraComponent, bool& isCameraNegati… in CalculateProjectionMatrix()163 CameraComponent& cameraComponent = *cameraHandle; in UpdateCameraViewport() local185 CameraComponent& cameraComponent = *cameraHandle; in UpdateCameraViewport() local
256 CameraComponent cameraComponent = cameraComponentManager_->Get(cameraEntity); in ActivateCamera() local270 CameraComponent cameraComponent = cameraComponentManager_->Get(cameraEntity); in DeactivateCamera() local284 CameraComponent cameraComponent = cameraComponentManager_->Get(cameraEntity); in IsCameraActive() local607 CameraComponent cameraComponent = cameraComponentManager_->Get(mainCamera_->entity); in SetMainCamera() local631 CameraComponent cameraComponent = cameraComponentManager_->Get(mainCamera_->entity); in SetMainCamera() local3109 if (auto cameraComponent = cameraComponentManager_->Read(camera)) { in RayFromCamera() local
1434 auto cameraComponent = cameraManager_->Write(cameraEntity_); in SetupCustomRenderTarget() local1627 auto cameraComponent = cameraManager_->Read(cameraEntity_); in SetupCameraViewPort() local
488 auto const cameraComponent = cameraManager->Get(cameraEntity); in ExportGltfCameras() local
531 const CameraComponent& cameraComponent) in GetRenderCameraFogFromComponent()