1 /* 2 * Copyright (C) 2020 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 package com.android.quickstep.util; 17 18 import static com.android.launcher3.LauncherState.NORMAL; 19 import static com.android.launcher3.LauncherState.OVERVIEW; 20 21 import android.animation.Animator; 22 import android.animation.AnimatorSet; 23 import android.util.Log; 24 25 import com.android.launcher3.Launcher; 26 import com.android.launcher3.LauncherState; 27 import com.android.launcher3.anim.AnimationSuccessListener; 28 import com.android.launcher3.statemanager.StateManager; 29 import com.android.launcher3.states.StateAnimationConfig; 30 31 /** 32 * Runs an animation from overview to home. Currently, this animation is just a wrapper around the 33 * normal state transition and may play a {@link WorkspaceRevealAnim} if we're starting from an 34 * upward fling. 35 */ 36 public class OverviewToHomeAnim { 37 38 private static final String TAG = "OverviewToHomeAnim"; 39 40 private final Launcher mLauncher; 41 private final Runnable mOnReachedHome; 42 43 // Only run mOnReachedHome when both of these are true. 44 private boolean mIsHomeStaggeredAnimFinished; 45 private boolean mIsOverviewHidden; 46 OverviewToHomeAnim(Launcher launcher, Runnable onReachedHome)47 public OverviewToHomeAnim(Launcher launcher, Runnable onReachedHome) { 48 mLauncher = launcher; 49 mOnReachedHome = onReachedHome; 50 } 51 52 /** 53 * Starts the animation. If velocity < 0 (i.e. upwards), also plays a 54 * {@link WorkspaceRevealAnim}. 55 */ animateWithVelocity(float velocity)56 public void animateWithVelocity(float velocity) { 57 StateManager<LauncherState> stateManager = mLauncher.getStateManager(); 58 LauncherState startState = stateManager.getState(); 59 if (startState != OVERVIEW) { 60 Log.e(TAG, "animateFromOverviewToHome: unexpected start state " + startState); 61 } 62 AnimatorSet anim = new AnimatorSet(); 63 64 boolean playWorkspaceRevealAnim = velocity < 0; 65 if (playWorkspaceRevealAnim) { 66 WorkspaceRevealAnim workspaceRevealAnim = new WorkspaceRevealAnim(mLauncher, 67 false /* animateOverviewScrim */); 68 workspaceRevealAnim.addAnimatorListener(new AnimationSuccessListener() { 69 @Override 70 public void onAnimationSuccess(Animator animator) { 71 mIsHomeStaggeredAnimFinished = true; 72 maybeOverviewToHomeAnimComplete(); 73 } 74 }); 75 anim.play(workspaceRevealAnim.getAnimators()); 76 } else { 77 mIsHomeStaggeredAnimFinished = true; 78 } 79 80 StateAnimationConfig config = new StateAnimationConfig(); 81 if (playWorkspaceRevealAnim) { 82 // WorkspaceRevealAnim handles the depth, so don't interfere. 83 config.animFlags |= StateAnimationConfig.SKIP_DEPTH_CONTROLLER; 84 } 85 config.duration = startState.getTransitionDuration(mLauncher); 86 AnimatorSet stateAnim = stateManager.createAtomicAnimation( 87 startState, NORMAL, config); 88 stateAnim.addListener(new AnimationSuccessListener() { 89 @Override 90 public void onAnimationSuccess(Animator animator) { 91 mIsOverviewHidden = true; 92 maybeOverviewToHomeAnimComplete(); 93 } 94 }); 95 anim.play(stateAnim); 96 stateManager.setCurrentAnimation(anim, NORMAL); 97 anim.start(); 98 } 99 100 private void maybeOverviewToHomeAnimComplete() { 101 if (mIsHomeStaggeredAnimFinished && mIsOverviewHidden) { 102 mOnReachedHome.run(); 103 } 104 } 105 } 106