Searched defs:addMips (Results 1 – 1 of 1) sorted by relevance
811 … const bool addMips = RenderHandleUtil::IsDynamicAdditionalStateResource(ref.resource.handle); in StoreFinalImageState() local943 const bool addMips = RenderHandleUtil::IsDynamicAdditionalStateResource(handle); in BeginRenderPassUpdateImageStates() local995 const bool addMips = RenderHandleUtil::IsDynamicAdditionalStateResource(handle); in BeginRenderPassUpdateSubpassImageStates() local1495 const bool addMips = RenderHandleUtil::IsDynamicAdditionalStateResource(res.handle); in UpdateStateAndCreateBarriersGpuImage() local1593 const bool addMips = RenderHandleUtil::IsDynamicAdditionalStateResource(newImage.handle); in AddCommandBarrierAndUpdateStateCacheImage() local