Home
last modified time | relevance | path

Searched defs:TYPE_NAME (Results 1 – 25 of 51) sorted by relevance

123

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_morph.h61 static constexpr char const* const TYPE_NAME = "RenderDataStoreMorph"; in CORE3D_BEGIN_NAMESPACE() local
H A Drender_data_store_default_camera.h70 static constexpr char const* const TYPE_NAME = "RenderDataStoreDefaultCamera"; in CORE3D_BEGIN_NAMESPACE() local
H A Drender_data_store_default_scene.h58 static constexpr char const* const TYPE_NAME = "RenderDataStoreDefaultScene"; in CORE3D_BEGIN_NAMESPACE() local
H A Drender_data_store_default_light.h64 static constexpr char const* const TYPE_NAME = "RenderDataStoreDefaultLight"; in CORE3D_BEGIN_NAMESPACE() local
H A Drender_data_store_default_material.h129 static constexpr char const* const TYPE_NAME = "RenderDataStoreDefaultMaterial"; in CORE3D_BEGIN_NAMESPACE() local
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_default_acceleration_structure_staging.h47 static constexpr char const* TYPE_NAME = "CORE_RN_DEFAULT_ACCELERATION_STRUCTURE_STAGING"; variable
H A Drender_node_combined_post_process.h49 static constexpr char const* TYPE_NAME = "CORE_RN_COMBINED_POST_PROCESS"; variable
H A Drender_node_end_frame_staging.h50 static constexpr char const* TYPE_NAME = "CORE_RN_END_FRAME_STAGING"; variable
H A Drender_node_staging.h50 static constexpr char const* TYPE_NAME = "CORE_RN_STAGING"; variable
H A Drender_node_shader_passes_generic.h47 static constexpr char const* TYPE_NAME = "RenderNodeShaderPassesGeneric"; variable
H A Drender_node_bloom.h47 static constexpr char const* TYPE_NAME = "RenderNodeBloom"; variable
H A Drender_node_create_gpu_buffers.h49 static constexpr char const* TYPE_NAME = "RenderNodeCreateGpuBuffers"; variable
H A Drender_node_create_gpu_images.h49 static constexpr char const* TYPE_NAME = "RenderNodeCreateGpuImages"; variable
H A Drender_node_back_buffer.h47 static constexpr char const* TYPE_NAME = "RenderNodeBackBuffer"; variable
H A Drender_node_compute_generic.h47 static constexpr char const* TYPE_NAME = "RenderNodeComputeGeneric"; variable
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_cameras.h51 static constexpr char const* TYPE_NAME = "RenderNodeDefaultCameras"; variable
H A Drender_node_default_lights.h43 static constexpr char const* const TYPE_NAME = "RenderNodeDefaultLights"; in CORE3D_BEGIN_NAMESPACE() local
H A Drender_node_create_default_camera_gpu_images.h46 static constexpr char const* TYPE_NAME = "RenderNodeCreateDefaultCameraGpuImages"; in CORE3D_BEGIN_NAMESPACE() local
H A Drender_node_morph.h46 static constexpr char const* const TYPE_NAME = "RenderNodeMorph"; in CORE3D_BEGIN_NAMESPACE() local
H A Drender_node_default_camera_post_process_controller.h47 static constexpr char const* TYPE_NAME = "RenderNodeDefaultCameraPostProcessController"; variable
H A Drender_node_default_material_objects.h44 static constexpr char const* const TYPE_NAME = "RenderNodeDefaultMaterialObjects"; variable
H A Drender_node_default_shadows_blur.h46 static constexpr char const* const TYPE_NAME = "RenderNodeDefaultShadowsBlur"; in CORE3D_BEGIN_NAMESPACE() local
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/
H A Drender_data_store_default_gpu_resource_data_copy.h56 static constexpr const char* const TYPE_NAME = "RenderDataStoreDefaultGpuResourceDataCopy"; variable
H A Drender_data_store_pod.h62 static constexpr const char* const TYPE_NAME = "RenderDataStorePod"; variable
H A Drender_data_store_shader_passes.h65 static constexpr const char* const TYPE_NAME = "RenderDataStoreShaderPasses"; variable

123