1 /* 2 * Copyright (c) 2022-2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PAINTS_RENDER_SURFACE_H 17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PAINTS_RENDER_SURFACE_H 18 19 #include <cstdint> 20 #include <stdint.h> 21 22 #include "base/geometry/axis.h" 23 #include "base/memory/ace_type.h" 24 #include "base/utils/noncopyable.h" 25 #include "core/components_ng/render/ext_surface_callback_interface.h" 26 #include "core/components_ng/render/render_context.h" 27 28 namespace OHOS::Ace::NG { 29 // RenderSurface is used for SurfaceNode 30 class ACE_FORCE_EXPORT RenderSurface : public virtual AceType { 31 DECLARE_ACE_TYPE(NG::RenderSurface, AceType) 32 33 public: 34 RenderSurface() = default; 35 ~RenderSurface() override = default; 36 37 // under the condition of supporting cross platform and texture rendering, 38 // it is necessary to dynamically set the rendering type of the surface node. 39 // the defalut type is RenderSurfaceType::TEXTURE. 40 #ifdef RENDER_EXTRACT_SUPPORTED 41 enum class RenderSurfaceType { 42 UNKNOWN = -1, 43 SURFACE = 0, 44 TEXTURE 45 }; 46 static RefPtr<RenderSurface> Create(const RenderSurfaceType& type = RenderSurfaceType::TEXTURE); 47 #else 48 // under the condition of supporting ohos platform 49 static RefPtr<RenderSurface> Create(); 50 #endif 51 InitSurface()52 virtual void InitSurface() {} 53 UpdateSurfaceConfig()54 virtual void UpdateSurfaceConfig() {} 55 GetNativeWindow()56 virtual void* GetNativeWindow() 57 { 58 return nullptr; 59 } 60 SetRenderContext(const RefPtr<RenderContext> & renderContext)61 virtual void SetRenderContext(const RefPtr<RenderContext>& renderContext) {}; 62 ConfigSurface(uint32_t surfaceWidth,uint32_t surfaceHeight)63 virtual void ConfigSurface(uint32_t surfaceWidth, uint32_t surfaceHeight) {}; 64 IsSurfaceValid()65 virtual bool IsSurfaceValid() const 66 { 67 return false; 68 } 69 CreateNativeWindow()70 virtual void CreateNativeWindow() {}; 71 AdjustNativeWindowSize(uint32_t width,uint32_t height)72 virtual void AdjustNativeWindowSize(uint32_t width, uint32_t height) {} 73 GetUniqueId()74 virtual std::string GetUniqueId() const 75 { 76 return ""; 77 } 78 UpdateSurfaceSizeInUserData(uint32_t width,uint32_t height)79 virtual void UpdateSurfaceSizeInUserData(uint32_t width, uint32_t height) {} 80 SetExtSurfaceBounds(int32_t left,int32_t top,int32_t width,int32_t height)81 virtual void SetExtSurfaceBounds(int32_t left, int32_t top, int32_t width, int32_t height) {} 82 SetExtSurfaceBoundsSync(int32_t left,int32_t top,int32_t width,int32_t height)83 virtual bool SetExtSurfaceBoundsSync(int32_t left, int32_t top, int32_t width, int32_t height) 84 { 85 return true; 86 } 87 SetExtSurfaceCallback(const RefPtr<ExtSurfaceCallbackInterface> & extSurfaceCallback)88 virtual void SetExtSurfaceCallback(const RefPtr<ExtSurfaceCallbackInterface>& extSurfaceCallback) {} 89 SetTransformHint(uint32_t rotation)90 virtual void SetTransformHint(uint32_t rotation) {} 91 DumpInfo()92 virtual void DumpInfo() {} 93 SetIsTexture(bool isTexture)94 virtual void SetIsTexture(bool isTexture) {} 95 SetIsFullScreen(bool isFullScreen)96 virtual void SetIsFullScreen(bool isFullScreen) {} 97 SetInstanceId(int32_t instanceId)98 virtual void SetInstanceId(int32_t instanceId) {} 99 SetSurfaceDefaultSize(int32_t width,int32_t height)100 virtual void SetSurfaceDefaultSize(int32_t width, int32_t height) {} 101 IsTexture()102 virtual bool IsTexture() 103 { 104 return false; 105 } 106 AttachToGLContext(int64_t textureId,bool isAttach)107 virtual void AttachToGLContext(int64_t textureId, bool isAttach) {} 108 UpdateTextureImage(std::vector<float> & matrix)109 virtual void UpdateTextureImage(std::vector<float>& matrix) {} 110 SetWebMessage(OffsetF offset)111 virtual void SetWebMessage(OffsetF offset) {} 112 SetWebSlideAxis(Axis axis)113 virtual void SetWebSlideAxis(Axis axis) {} 114 SetWebOffset(float webOffset)115 virtual void SetWebOffset(float webOffset) {} 116 SetPatternType(const std::string & type)117 virtual void SetPatternType(const std::string& type) {} 118 SetSurfaceQueueSize(int32_t queueSize)119 virtual void SetSurfaceQueueSize(int32_t queueSize) {} 120 DrawBufferForXComponent(RSCanvas & canvas,float width,float height,float offsetX,float offsetY)121 virtual void DrawBufferForXComponent(RSCanvas& canvas, float width, float height, float offsetX, float offsetY) {}; 122 ReleaseSurfaceBuffers()123 virtual void ReleaseSurfaceBuffers() {} 124 RegisterSurface()125 virtual void RegisterSurface() const {}; 126 UnregisterSurface()127 virtual void UnregisterSurface() const {}; 128 Connect()129 virtual void Connect() const {}; 130 Disconnect()131 virtual void Disconnect() const {}; 132 RegisterBufferCallback()133 virtual void RegisterBufferCallback() {} 134 SetIsNeedSyncGeometryProperties(bool isNeedSyncGeometryProperties)135 virtual void SetIsNeedSyncGeometryProperties(bool isNeedSyncGeometryProperties) {} 136 SetKeyBoardAvoidRect(RectF keyBoardAvoidRect)137 virtual void SetKeyBoardAvoidRect(RectF keyBoardAvoidRect) {} 138 OnWindowStateChange(bool isShow)139 virtual void OnWindowStateChange(bool isShow) {} 140 141 protected: 142 ACE_DISALLOW_COPY_AND_MOVE(RenderSurface); 143 }; 144 } // namespace OHOS::Ace::NG 145 146 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_PAINTS_RENDER_SURFACE_H 147