1 /* 2 * Copyright (C) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "player_server_event_receiver.h" 17 #include "player_server.h" 18 19 namespace OHOS { 20 namespace Media { PlayerServerCommonEventReceiver(const std::weak_ptr<PlayerServer> & server)21PlayerServerCommonEventReceiver::PlayerServerCommonEventReceiver(const std::weak_ptr<PlayerServer>& server) 22 : server_(server) 23 { 24 } 25 ~PlayerServerCommonEventReceiver()26PlayerServerCommonEventReceiver::~PlayerServerCommonEventReceiver() 27 { 28 } 29 OnCommonEventReceived(const std::string & event)30void PlayerServerCommonEventReceiver::OnCommonEventReceived(const std::string &event) 31 { 32 std::shared_ptr<PlayerServer> serverSp = server_.lock(); 33 if (serverSp == nullptr) { 34 return; 35 } 36 serverSp->OnCommonEventReceived(event); 37 } 38 } // namespace Media 39 } // namespace OHOS