Searched defs:HasChangeableResources (Results 1 – 1 of 1) sorted by relevance
400 bool RenderNodeUtil::HasChangeableResources(const RenderNodeGraphInputs::InputRenderPass& renderPas… in HasChangeableResources() function in RenderNodeUtil411 bool RenderNodeUtil::HasChangeableResources(const RenderNodeGraphInputs::InputResources& resources)… in HasChangeableResources() function in RenderNodeUtil