1 /*
2 * Copyright (c) 2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "core/components_ng/pattern/navigation/bar_item_node.h"
17
18 #include "base/memory/ace_type.h"
19 #include "base/memory/referenced.h"
20 #include "core/components_ng/pattern/navigation/bar_item_pattern.h"
21
22 namespace OHOS::Ace::NG {
GetOrCreateBarItemNode(const std::string & tag,int32_t nodeId,const std::function<RefPtr<Pattern> (void)> & patternCreator)23 RefPtr<BarItemNode> BarItemNode::GetOrCreateBarItemNode(
24 const std::string& tag, int32_t nodeId, const std::function<RefPtr<Pattern>(void)>& patternCreator)
25 {
26 auto frameNode = GetFrameNode(tag, nodeId);
27 if (frameNode) {
28 return AceType::DynamicCast<BarItemNode>(frameNode);
29 }
30 auto barItemNode = AceType::MakeRefPtr<BarItemNode>(tag, nodeId, MakeRefPtr<BarItemPattern>());
31 barItemNode->InitializePatternAndContext();
32 ElementRegister::GetInstance()->AddUINode(barItemNode);
33 return barItemNode;
34 }
35
36 } // namespace OHOS::Ace::NG