1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "core/components/common/properties/alignment.h"
17 
18 namespace OHOS::Ace {
19 namespace {
20 constexpr int NUM_0 = 0;
21 constexpr int NUM_1 = 1;
22 constexpr int NUM_2 = 2;
23 constexpr int NUM_3 = 3;
24 constexpr int NUM_4 = 4;
25 constexpr int NUM_5 = 5;
26 constexpr int NUM_6 = 6;
27 constexpr int NUM_7 = 7;
28 constexpr int NUM_8 = 8;
29 }
30 
31 const Alignment Alignment::TOP_LEFT = Alignment(-1.0, -1.0);
32 const Alignment Alignment::TOP_CENTER = Alignment(0.0, -1.0);
33 const Alignment Alignment::TOP_RIGHT = Alignment(1.0, -1.0);
34 const Alignment Alignment::CENTER_LEFT = Alignment(-1.0, 0.0);
35 const Alignment Alignment::CENTER = Alignment(0.0, 0.0);
36 const Alignment Alignment::CENTER_RIGHT = Alignment(1.0, 0.0);
37 const Alignment Alignment::BOTTOM_LEFT = Alignment(-1.0, 1.0);
38 const Alignment Alignment::BOTTOM_CENTER = Alignment(0.0, 1.0);
39 const Alignment Alignment::BOTTOM_RIGHT = Alignment(1.0, 1.0);
40 
41 /*
42  * This function is used to calculate the relative position of child rectangle in parent rectangle.
43  * Note that parentSize should not be less than childSize,
44  * which means neither width or height of parent rectangle should be less than child's.
45  *
46  * @param parentSize Size of parent in which you want to put a child.
47  * @param childSize Size of child you want to put in parent.
48  * @param alignment A variable by which to decide the position of a child in parent.
49  * @return A relative position toward top-left point of parent.
50  */
GetAlignPosition(const Size & parentSize,const Size & childSize,const Alignment & alignment)51 Offset Alignment::GetAlignPosition(const Size& parentSize, const Size& childSize, const Alignment& alignment)
52 {
53     Offset offset;
54     if (GreatOrEqual(parentSize.Width(), childSize.Width())) {
55         offset.SetX((1.0 + alignment.GetHorizontal()) * (parentSize.Width() - childSize.Width()) / 2.0);
56     }
57     if (GreatOrEqual(parentSize.Height(), childSize.Height())) {
58         offset.SetY((1.0 + alignment.GetVertical()) * (parentSize.Height() - childSize.Height()) / 2.0);
59     }
60     return offset;
61 }
62 
GetAlignPosition(const NG::SizeF & parentSize,const NG::SizeF & childSize,const Alignment & alignment)63 NG::OffsetF Alignment::GetAlignPosition(
64     const NG::SizeF& parentSize, const NG::SizeF& childSize, const Alignment& alignment)
65 {
66     NG::OffsetF offset;
67     if (GreatOrEqual(parentSize.Width(), childSize.Width())) {
68         offset.SetX((1.0 + alignment.GetHorizontal()) * (parentSize.Width() - childSize.Width()) / 2.0);
69     }
70     if (GreatOrEqual(parentSize.Height(), childSize.Height())) {
71         offset.SetY((1.0 + alignment.GetVertical()) * (parentSize.Height() - childSize.Height()) / 2.0);
72     }
73     return offset;
74 }
75 
GetAlignmentStr(TextDirection direction) const76 std::string Alignment::GetAlignmentStr(TextDirection direction) const
77 {
78     std::string result;
79     Alignment alignment = Alignment(horizontal_, vertical_);
80     if (alignment == TOP_LEFT) {
81         result = direction == TextDirection::RTL ? "Alignment.TopEnd" : "Alignment.TopStart";
82     } else if (alignment == TOP_CENTER) {
83         result = "Alignment.Top";
84     } else if (alignment == TOP_RIGHT) {
85         result = direction == TextDirection::RTL ? "Alignment.TopStart" : "Alignment.TopEnd";
86     } else if (alignment == CENTER_LEFT) {
87         result = direction == TextDirection::RTL ? "Alignment.End" : "Alignment.Start";
88     } else if (alignment == CENTER) {
89         result = "Alignment.Center";
90     } else if (alignment == CENTER_RIGHT) {
91         result = direction == TextDirection::RTL ? "Alignment.Start" : "Alignment.End";
92     } else if (alignment == BOTTOM_LEFT) {
93         result = direction == TextDirection::RTL ? "Alignment.BottomEnd" : "Alignment.BottomStart";
94     } else if (alignment == BOTTOM_CENTER) {
95         result = "Alignment.Bottom";
96     } else if (alignment == BOTTOM_RIGHT) {
97         result = direction == TextDirection::RTL ? "Alignment.BottomStart" : "Alignment.BottomEnd";
98     } else {
99         result = "Alignment.Center";
100     }
101     return result;
102 }
103 
GetAlignment(TextDirection direction,const std::string & str)104 Alignment Alignment::GetAlignment(TextDirection direction, const std::string& str)
105 {
106     static const std::unordered_map<std::string, std::function<Alignment(TextDirection)>> uMap {
107         { "Alignment.Top", [](TextDirection direction) { return TOP_CENTER; } },
108         { "Alignment.TopStart",
109             [](TextDirection direction) { return direction == TextDirection::LTR ? TOP_LEFT : TOP_RIGHT; } },
110         { "Alignment.TopEnd",
111             [](TextDirection direction) { return direction == TextDirection::LTR ? TOP_RIGHT : TOP_LEFT; } },
112         { "Alignment.Center", [](TextDirection direction) { return CENTER; } },
113         { "Alignment.Start",
114             [](TextDirection direction) { return direction == TextDirection::LTR ? CENTER_LEFT : CENTER_RIGHT; } },
115         { "Alignment.End",
116             [](TextDirection direction) { return direction == TextDirection::LTR ? CENTER_RIGHT : CENTER_LEFT; } },
117         { "Alignment.Bottom", [](TextDirection direction) { return BOTTOM_CENTER; } },
118         { "Alignment.BottomStart",
119             [](TextDirection direction) { return direction == TextDirection::LTR ? BOTTOM_LEFT : BOTTOM_RIGHT; } },
120         { "Alignment.BottomEnd",
121             [](TextDirection direction) { return direction == TextDirection::LTR ? BOTTOM_RIGHT : BOTTOM_LEFT; } },
122     };
123 
124     return uMap.count(str) ? uMap.at(str)(direction) : CENTER;
125 }
126 
ParseAlignment(int32_t alignment)127 std::optional<Alignment> Alignment::ParseAlignment(int32_t alignment)
128 {
129     switch (alignment) {
130         case NUM_0:
131             return Alignment::TOP_LEFT;
132         case NUM_1:
133             return Alignment::TOP_CENTER;
134         case NUM_2:
135             return Alignment::TOP_RIGHT;
136         case NUM_3:
137             return Alignment::CENTER_LEFT;
138         case NUM_4:
139             return Alignment::CENTER;
140         case NUM_5:
141             return Alignment::CENTER_RIGHT;
142         case NUM_6:
143             return Alignment::BOTTOM_LEFT;
144         case NUM_7:
145             return Alignment::BOTTOM_CENTER;
146         case NUM_8:
147             return Alignment::BOTTOM_RIGHT;
148         default:
149             break;
150     }
151     return std::nullopt;
152 }
153 } // namespace OHOS::Ace
154