1 /*
2  * Copyright (C) 2022 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17 
18 package com.android.systemui.shade.data.repository
19 
20 import com.android.systemui.shade.domain.model.ShadeModel
21 import kotlinx.coroutines.flow.Flow
22 import kotlinx.coroutines.flow.MutableStateFlow
23 
24 /** Fake implementation of [ShadeRepository] */
25 class FakeShadeRepository : ShadeRepository {
26 
27     private val _shadeModel = MutableStateFlow(ShadeModel())
28     override val shadeModel: Flow<ShadeModel> = _shadeModel
29 
30     private val _qsExpansion = MutableStateFlow(0f)
31     override val qsExpansion = _qsExpansion
32 
33     private val _udfpsTransitionToFullShadeProgress = MutableStateFlow(0f)
34     override val udfpsTransitionToFullShadeProgress = _udfpsTransitionToFullShadeProgress
35 
36     fun setShadeModel(model: ShadeModel) {
37         _shadeModel.value = model
38     }
39 
40     override fun setQsExpansion(qsExpansion: Float) {
41         _qsExpansion.value = qsExpansion
42     }
43 
44     override fun setUdfpsTransitionToFullShadeProgress(progress: Float) {
45         _udfpsTransitionToFullShadeProgress.value = progress
46     }
47 }
48