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/ohos5.0/foundation/graphic/graphic_3d/3d_scene_adapter/src/
H A Dscene_adapter.cpp100 struct EngineInstance { struct
101 void *libHandle_ = nullptr;
102 BASE_NS::shared_ptr<RENDER_NS::IRenderContext> renderContext_;
103 BASE_NS::shared_ptr<CORE_NS::IEngine> engine_;