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/aosp12/hardware/google/graphics/common/include/displaycolor/
H A Ddisplaycolor.h219 struct DisplayScene { struct
235 std::vector<LayerColorData> layer_data;
237 BitDepth dpu_bit_depth = BitDepth::kTen;
239 hwc::ColorMode color_mode = hwc::ColorMode::NATIVE;
241 hwc::RenderIntent render_intent = hwc::RenderIntent::COLORIMETRIC;
253 bool force_hdr;
256 BrightnessMode bm;
259 uint32_t dbv;
262 bool lhbm_on;
265 float refresh_rate;
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