/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "window_frame_trace.h" #include #ifdef FRAME_TRACE_ENABLE #include "frame_trace.h" #endif namespace FRAME_TRACE { WindowFrameTraceImpl* WindowFrameTraceImpl::GetInstance() { static WindowFrameTraceImpl ftWindow; return &ftWindow; } #ifdef FRAME_TRACE_ENABLE bool WindowFrameTraceImpl::AccessFrameTrace() { return true; } void WindowFrameTraceImpl::VsyncStartFrameTrace() { if (!AccessFrameTrace()) { return; } if (FrameAwareTraceEnable(intervalName_)) { if (handleUI_ == nullptr) { handleUI_ = CreateTraceTag(intervalName_); } if (handleUI_ != nullptr) { EnableTraceForThread(handleUI_); StartFrameTrace(handleUI_); } } } void WindowFrameTraceImpl::VsyncStopFrameTrace() { if (!AccessFrameTrace()) { return; } if (FrameAwareTraceEnable(intervalName_)) { if (handleUI_ != nullptr) { StopFrameTrace(handleUI_); } } } #endif } // namespace FRAME_TRACE