/* * Copyright (c) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef OHOS_ROSEN_SCREEN_ROTATION_CONTROLLER_H #define OHOS_ROSEN_SCREEN_ROTATION_CONTROLLER_H #include #include #include "dm_common.h" #include "window_manager_hilog.h" namespace OHOS { namespace Rosen { enum class SensorRotation: int32_t { INVALID = -1, ROTATION_0 = 0, ROTATION_90, ROTATION_180, ROTATION_270, }; enum class DeviceRotation: int32_t { INVALID = -1, ROTATION_PORTRAIT = 0, ROTATION_LANDSCAPE, ROTATION_PORTRAIT_INVERTED, ROTATION_LANDSCAPE_INVERTED, }; class ScreenRotationController : public RefBase { public: ScreenRotationController() = delete; ~ScreenRotationController() = default; static void Init(); static void HandleSensorEventInput(DeviceRotation deviceRotation); static bool IsScreenRotationLocked(); static DMError SetScreenRotationLocked(bool isLocked); static void SetDefaultDeviceRotationOffset(uint32_t defaultDeviceRotationOffset); static void ProcessOrientationSwitch(Orientation orientation, bool withAnimation); static bool IsDefaultDisplayRotationPortrait(); static bool IsDisplayRotationVertical(Rotation rotation); static bool IsDisplayRotationHorizontal(Rotation rotation); static DeviceRotation ConvertSensorToDeviceRotation(SensorRotation sensorRotation); static DisplayOrientation ConvertRotationToDisplayOrientation(Rotation rotation); private: static Rotation GetCurrentDisplayRotation(); static Orientation GetPreferredOrientation(); static void SetScreenRotation(Rotation targetRotation, bool withAnimation = true); static Rotation CalcTargetDisplayRotation(Orientation requestedOrientation, DeviceRotation sensorRotationConverted); static DeviceRotation CalcDeviceRotation(SensorRotation sensorRotation); static Rotation ConvertDeviceToDisplayRotation(DeviceRotation sensorRotationConverted); static bool IsDeviceRotationVertical(DeviceRotation deviceRotation); static bool IsDeviceRotationHorizontal(DeviceRotation deviceRotation); static bool IsCurrentDisplayVertical(); static bool IsCurrentDisplayHorizontal(); static bool IsSensorRelatedOrientation(Orientation orientation); static void ProcessRotationMapping(); static void ProcessSwitchToAutoRotationPortrait(DeviceRotation rotation); static void ProcessSwitchToAutoRotationLandscape(DeviceRotation rotation); static void ProcessSwitchToAutoRotation(DeviceRotation rotation); static void ProcessSwitchToAutoRotationPortraitRestricted(); static void ProcessSwitchToAutoRotationLandscapeRestricted(); static void ProcessSwitchToSensorRelatedOrientation(Orientation orientation, DeviceRotation deviceRotation); static void ProcessSwitchToSensorUnrelatedOrientation(Orientation orientation, bool withAnimation); static Rotation ProcessAutoRotationPortraitOrientation(DeviceRotation sensorRotationConveted); static Rotation ProcessAutoRotationLandscapeOrientation(DeviceRotation sensorRotationConveted); static DisplayId defaultDisplayId_; static uint32_t defaultDeviceRotationOffset_; static uint32_t defaultDeviceRotation_; static std::map sensorToDeviceRotationMap_; static std::map deviceToDisplayRotationMap_; static std::map displayToDisplayOrientationMap_; static Orientation lastOrientationType_; static Rotation currentDisplayRotation_; static Rotation lastSensorDecidedRotation_; static Rotation rotationLockedRotation_; static bool isScreenRotationLocked_; static DeviceRotation lastSensorRotationConverted_; }; } // Rosen } // OHOS #endif // OHOS_ROSEN_SCREEN_ROTATION_CONTROLLER_H