/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef RENDER_RESOURCE_HANDLE_IMPL_H #define RENDER_RESOURCE_HANDLE_IMPL_H #include #include #include #include RENDER_BEGIN_NAMESPACE() class RenderReferenceCounter final : public IRenderReferenceCounter { public: RenderReferenceCounter() = default; ~RenderReferenceCounter() override = default; RenderReferenceCounter(const RenderReferenceCounter&) = delete; RenderReferenceCounter& operator=(const RenderReferenceCounter&) = delete; void Ref() override; void Unref() override; int32_t GetRefCount() const override; private: std::atomic refcnt_ { 0 }; }; RENDER_END_NAMESPACE() #endif // RENDER_RESOURCE_HANDLE_IMPL_H