/* * Copyright (C) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include "SceneJS.h" #include "scene_adapter/scene_bridge.h" #include "3d_widget_adapter_log.h" namespace OHOS::Render3D { std::shared_ptr SceneBridge::UnwrapSceneFromJs(napi_env env, napi_value value) { SceneJS* sceneNapi = nullptr; napi_status status = napi_unwrap(env, value, reinterpret_cast(&sceneNapi)); if (status != napi_ok) { WIDGET_LOGE("unwrap scene napi from js failed"); return nullptr; } if (sceneNapi == nullptr) { WIDGET_LOGE("get scene napi pointer nullptr"); return nullptr; } if (!sceneNapi->scene_) { WIDGET_LOGE("sceneNapi->scene_ is nullptr"); } return sceneNapi->scene_; } } // namespace OHOS::Render3D