/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "core/common/ime/input_method_manager.h" namespace OHOS::Ace { std::unique_ptr InputMethodManager::instance_ = nullptr; InputMethodManager* InputMethodManager::GetInstance() { static std::once_flag onceFlag; std::call_once(onceFlag, []() { instance_.reset(new InputMethodManager()); }); return instance_.get(); } void InputMethodManager::OnFocusNodeChange(const RefPtr& curFocusNode) {} void InputMethodManager::ProcessKeyboardInWindowScene(const RefPtr& curFocusNode) {} void InputMethodManager::ProcessKeyboard(const RefPtr& curFocusNode) {} void InputMethodManager::SetWindowFocus(bool windowFocus) {} bool InputMethodManager::NeedSoftKeyboard() const { return false; } void InputMethodManager::CloseKeyboard() {} void InputMethodManager::CloseKeyboardInPipelineDestroy() { lastKeep_ = false; } void InputMethodManager::CloseKeyboard(const RefPtr& focusNode) {} void InputMethodManager::HideKeyboardAcrossProcesses() {} void InputMethodManager::ProcessModalPageScene() {} } // namespace OHOS::Ace