/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef OHOS_HDI_DISPLAY_V1_0_IDISPLAY_COMPOSER_VDI_H #define OHOS_HDI_DISPLAY_V1_0_IDISPLAY_COMPOSER_VDI_H #include #include #include "buffer_handle.h" #include "v1_0/include/idisplay_composer_interface.h" #include "v1_0/display_composer_type.h" namespace OHOS { namespace HDI { namespace Display { namespace Composer { namespace V1_0 { using namespace OHOS::HDI::Display::Composer::V1_0; #ifdef COMPOSER_VDI_DEFAULT_LIBRARY_ENABLE #define DISPLAY_COMPOSER_VDI_DEFAULT_LIBRARY "libdisplay_composer_vdi_impl_default.z.so" #endif // COMPOSER_VDI_DEFAULT_LIBRARY_ENABLE #define DISPLAY_COMPOSER_VDI_LIBRARY "libdisplay_composer_vdi_impl.z.so" class IDisplayComposerVdi { public: virtual ~IDisplayComposerVdi() = default; /** device func */ virtual int32_t RegHotPlugCallback(HotPlugCallback cb, void* data) = 0; virtual int32_t GetDisplayCapability(uint32_t devId, DisplayCapability& info) = 0; virtual int32_t GetDisplaySupportedModes(uint32_t devId, std::vector& modes) = 0; virtual int32_t GetDisplayMode(uint32_t devId, uint32_t& modeId) = 0; virtual int32_t SetDisplayMode(uint32_t devId, uint32_t modeId) = 0; virtual int32_t GetDisplayPowerStatus(uint32_t devId, DispPowerStatus& status) = 0; virtual int32_t SetDisplayPowerStatus(uint32_t devId, DispPowerStatus status) = 0; virtual int32_t GetDisplayBacklight(uint32_t devId, uint32_t& level) = 0; virtual int32_t SetDisplayBacklight(uint32_t devId, uint32_t level) = 0; virtual int32_t GetDisplayProperty(uint32_t devId, uint32_t id, uint64_t& value) = 0; virtual int32_t GetDisplayCompChange( uint32_t devId, std::vector& layers, std::vector& types) = 0; virtual int32_t SetDisplayClientCrop(uint32_t devId, const IRect& rect) = 0; virtual int32_t SetDisplayClientBuffer(uint32_t devId, const BufferHandle& buffer, int32_t fence) = 0; virtual int32_t SetDisplayClientDamage(uint32_t devId, std::vector& rects) = 0; virtual int32_t SetDisplayVsyncEnabled(uint32_t devId, bool enabled) = 0; virtual int32_t RegDisplayVBlankCallback(uint32_t devId, VBlankCallback cb, void* data) = 0; virtual int32_t GetDisplayReleaseFence( uint32_t devId, std::vector& layers, std::vector& fences) = 0; virtual int32_t CreateVirtualDisplay(uint32_t width, uint32_t height, int32_t& format, uint32_t& devId) = 0; virtual int32_t DestroyVirtualDisplay(uint32_t devId) = 0; virtual int32_t SetVirtualDisplayBuffer(uint32_t devId, const BufferHandle& buffer, const int32_t fence) = 0; virtual int32_t SetDisplayProperty(uint32_t devId, uint32_t id, uint64_t value) = 0; virtual int32_t Commit(uint32_t devId, int32_t& fence) = 0; /* layer func */ virtual int32_t CreateLayer(uint32_t devId, const LayerInfo& layerInfo, uint32_t& layerId) = 0; virtual int32_t DestroyLayer(uint32_t devId, uint32_t layerId) = 0; virtual int32_t PrepareDisplayLayers(uint32_t devId, bool& needFlushFb) = 0; virtual int32_t SetLayerAlpha(uint32_t devId, uint32_t layerId, const LayerAlpha& alpha) = 0; virtual int32_t SetLayerRegion(uint32_t devId, uint32_t layerId, const IRect& rect) = 0; virtual int32_t SetLayerCrop(uint32_t devId, uint32_t layerId, const IRect& rect) = 0; virtual int32_t SetLayerZorder(uint32_t devId, uint32_t layerId, uint32_t zorder) = 0; virtual int32_t SetLayerPreMulti(uint32_t devId, uint32_t layerId, bool preMul) = 0; virtual int32_t SetLayerTransformMode(uint32_t devId, uint32_t layerId, TransformType type) = 0; virtual int32_t SetLayerDirtyRegion(uint32_t devId, uint32_t layerId, const std::vector& rects) = 0; virtual int32_t SetLayerVisibleRegion(uint32_t devId, uint32_t layerId, std::vector& rects) = 0; virtual int32_t SetLayerBuffer(uint32_t devId, uint32_t layerId, const BufferHandle& buffer, int32_t fence) = 0; virtual int32_t SetLayerCompositionType(uint32_t devId, uint32_t layerId, CompositionType type) = 0; virtual int32_t SetLayerBlendType(uint32_t devId, uint32_t layerId, BlendType type) = 0; virtual int32_t SetLayerMaskInfo(uint32_t devId, uint32_t layerId, const MaskInfo maskInfo) = 0; virtual int32_t SetLayerColor(uint32_t devId, uint32_t layerId, const LayerColor& layerColor) = 0; }; using CreateComposerVdiFunc = IDisplayComposerVdi* (*)(); using DestroyComposerVdiFunc = void (*)(IDisplayComposerVdi* vdi); extern "C" IDisplayComposerVdi* CreateComposerVdi(); extern "C" void DestroyComposerVdi(IDisplayComposerVdi* vdi); } // namespace V1_0 } // namespace Composer } // namespace Display } // namespace HDI } // namespace OHOS #endif // OHOS_HDI_DISPLAY_V1_0_IDISPLAY_COMPOSER_VDI_H