/* * Copyright (c) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef JS_CALLBACK_MANAGER_H #define JS_CALLBACK_MANAGER_H #include #include #include #include #include "napi/native_api.h" #include "napi/native_node_api.h" #include "napi_callback_context.h" namespace OHOS { namespace HiviewDFX { using TaskQueue = std::queue>; class JsCallbackManager final { public: explicit JsCallbackManager() {} public: void Add(CallbackContext* context, CALLBACK_FUNC callback, RELEASE_FUNC release = nullptr); void Release(); private: void ImmediateRun(bool needPop = false); void Clear(TaskQueue& tasks); private: std::atomic inCalling = false; std::atomic IsReleased = false; std::mutex managerMutex; TaskQueue jsCallbacks; }; } // namespace HiviewDFX } // namespace OHOS #endif // JS_CALLBACK_MANAGER_H