/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.server.connectivity; import static android.net.ConnectivityDiagnosticsManager.ConnectivityReport; import static android.net.NetworkCapabilities.TRANSPORT_CELLULAR; import static android.net.NetworkCapabilities.transportNamesOf; import android.annotation.NonNull; import android.annotation.Nullable; import android.content.Context; import android.net.CaptivePortalData; import android.net.IDnsResolver; import android.net.INetd; import android.net.INetworkAgent; import android.net.INetworkAgentRegistry; import android.net.INetworkMonitor; import android.net.LinkProperties; import android.net.NattKeepalivePacketData; import android.net.Network; import android.net.NetworkAgent; import android.net.NetworkAgentConfig; import android.net.NetworkCapabilities; import android.net.NetworkInfo; import android.net.NetworkMonitorManager; import android.net.NetworkRequest; import android.net.NetworkScore; import android.net.NetworkStateSnapshot; import android.net.QosCallbackException; import android.net.QosFilter; import android.net.QosFilterParcelable; import android.net.QosSession; import android.net.TcpKeepalivePacketData; import android.os.Handler; import android.os.IBinder; import android.os.RemoteException; import android.os.SystemClock; import android.telephony.data.EpsBearerQosSessionAttributes; import android.telephony.data.NrQosSessionAttributes; import android.util.Log; import android.util.Pair; import android.util.SparseArray; import com.android.internal.util.WakeupMessage; import com.android.server.ConnectivityService; import java.io.PrintWriter; import java.util.ArrayList; import java.util.Arrays; import java.util.List; import java.util.NoSuchElementException; import java.util.Objects; import java.util.SortedSet; import java.util.TreeSet; /** * A bag class used by ConnectivityService for holding a collection of most recent * information published by a particular NetworkAgent as well as the * AsyncChannel/messenger for reaching that NetworkAgent and lists of NetworkRequests * interested in using it. Default sort order is descending by score. */ // States of a network: // -------------------- // 1. registered, uncreated, disconnected, unvalidated // This state is entered when a NetworkFactory registers a NetworkAgent in any state except // the CONNECTED state. // 2. registered, uncreated, connecting, unvalidated // This state is entered when a registered NetworkAgent for a VPN network transitions to the // CONNECTING state (TODO: go through this state for every network, not just VPNs). // ConnectivityService will tell netd to create the network early in order to add extra UID // routing rules referencing the netID. These rules need to be in place before the network is // connected to avoid racing against client apps trying to connect to a half-setup network. // 3. registered, uncreated, connected, unvalidated // This state is entered when a registered NetworkAgent transitions to the CONNECTED state. // ConnectivityService will tell netd to create the network if it was not already created, and // immediately transition to state #4. // 4. registered, created, connected, unvalidated // If this network can satisfy the default NetworkRequest, then NetworkMonitor will // probe for Internet connectivity. // If this network cannot satisfy the default NetworkRequest, it will immediately be // transitioned to state #5. // A network may remain in this state if NetworkMonitor fails to find Internet connectivity, // for example: // a. a captive portal is present, or // b. a WiFi router whose Internet backhaul is down, or // c. a wireless connection stops transfering packets temporarily (e.g. device is in elevator // or tunnel) but does not disconnect from the AP/cell tower, or // d. a stand-alone device offering a WiFi AP without an uplink for configuration purposes. // 5. registered, created, connected, validated // // The device's default network connection: // ---------------------------------------- // Networks in states #4 and #5 may be used as a device's default network connection if they // satisfy the default NetworkRequest. // A network, that satisfies the default NetworkRequest, in state #5 should always be chosen // in favor of a network, that satisfies the default NetworkRequest, in state #4. // When deciding between two networks, that both satisfy the default NetworkRequest, to select // for the default network connection, the one with the higher score should be chosen. // // When a network disconnects: // --------------------------- // If a network's transport disappears, for example: // a. WiFi turned off, or // b. cellular data turned off, or // c. airplane mode is turned on, or // d. a wireless connection disconnects from AP/cell tower entirely (e.g. device is out of range // of AP for an extended period of time, or switches to another AP without roaming) // then that network can transition from any state (#1-#5) to unregistered. This happens by // the transport disconnecting their NetworkAgent's AsyncChannel with ConnectivityManager. // ConnectivityService also tells netd to destroy the network. // // When ConnectivityService disconnects a network: // ----------------------------------------------- // If a network is just connected, ConnectivityService will think it will be used soon, but might // not be used. Thus, a 5s timer will be held to prevent the network being torn down immediately. // This "nascent" state is implemented by the "lingering" logic below without relating to any // request, and is used in some cases where network requests race with network establishment. The // nascent state ends when the 5-second timer fires, or as soon as the network satisfies a // request, whichever is earlier. In this state, the network is considered in the background. // // If a network has no chance of satisfying any requests (even if it were to become validated // and enter state #5), ConnectivityService will disconnect the NetworkAgent's AsyncChannel. // // If the network was satisfying a foreground NetworkRequest (i.e. had been the highest scoring that // satisfied the NetworkRequest's constraints), but is no longer the highest scoring network for any // foreground NetworkRequest, then there will be a 30s pause to allow network communication to be // wrapped up rather than abruptly terminated. During this pause the network is said to be // "lingering". During this pause if the network begins satisfying a foreground NetworkRequest, // ConnectivityService will cancel the future disconnection of the NetworkAgent's AsyncChannel, and // the network is no longer considered "lingering". After the linger timer expires, if the network // is satisfying one or more background NetworkRequests it is kept up in the background. If it is // not, ConnectivityService disconnects the NetworkAgent's AsyncChannel. public class NetworkAgentInfo implements Comparable, NetworkRanker.Scoreable { @NonNull public NetworkInfo networkInfo; // This Network object should always be used if possible, so as to encourage reuse of the // enclosed socket factory and connection pool. Avoid creating other Network objects. // This Network object is always valid. @NonNull public final Network network; @NonNull public LinkProperties linkProperties; // This should only be modified by ConnectivityService, via setNetworkCapabilities(). // TODO: make this private with a getter. @NonNull public NetworkCapabilities networkCapabilities; @NonNull public final NetworkAgentConfig networkAgentConfig; // Underlying networks declared by the agent. // The networks in this list might be declared by a VPN using setUnderlyingNetworks and are // not guaranteed to be current or correct, or even to exist. // // This array is read and iterated on multiple threads with no locking so its contents must // never be modified. When the list of networks changes, replace with a new array, on the // handler thread. public @Nullable volatile Network[] declaredUnderlyingNetworks; // The capabilities originally announced by the NetworkAgent, regardless of any capabilities // that were added or removed due to this network's underlying networks. // Only set if #propagateUnderlyingCapabilities is true. public @Nullable NetworkCapabilities declaredCapabilities; // Indicates if netd has been told to create this Network. From this point on the appropriate // routing rules are setup and routes are added so packets can begin flowing over the Network. // This is a sticky bit; once set it is never cleared. public boolean created; // Set to true after the first time this network is marked as CONNECTED. Once set, the network // shows up in API calls, is able to satisfy NetworkRequests and can become the default network. // This is a sticky bit; once set it is never cleared. public boolean everConnected; // Set to true if this Network successfully passed validation or if it did not satisfy the // default NetworkRequest in which case validation will not be attempted. // This is a sticky bit; once set it is never cleared even if future validation attempts fail. public boolean everValidated; // The result of the last validation attempt on this network (true if validated, false if not). public boolean lastValidated; // If true, becoming unvalidated will lower the network's score. This is only meaningful if the // system is configured not to do this for certain networks, e.g., if the // config_networkAvoidBadWifi option is set to 0 and the user has not overridden that via // Settings.Global.NETWORK_AVOID_BAD_WIFI. public boolean avoidUnvalidated; // Whether a captive portal was ever detected on this network. // This is a sticky bit; once set it is never cleared. public boolean everCaptivePortalDetected; // Whether a captive portal was found during the last network validation attempt. public boolean lastCaptivePortalDetected; // Set to true when partial connectivity was detected. public boolean partialConnectivity; // Delay between when the network is disconnected and when the native network is destroyed. public int teardownDelayMs; // Captive portal info of the network from RFC8908, if any. // Obtained by ConnectivityService and merged into NetworkAgent-provided information. public CaptivePortalData capportApiData; // The UID of the remote entity that created this Network. public final int creatorUid; // Network agent portal info of the network, if any. This information is provided from // non-RFC8908 sources, such as Wi-Fi Passpoint, which can provide information such as Venue // URL, Terms & Conditions URL, and network friendly name. public CaptivePortalData networkAgentPortalData; // Networks are lingered when they become unneeded as a result of their NetworkRequests being // satisfied by a higher-scoring network. so as to allow communication to wrap up before the // network is taken down. This usually only happens to the default network. Lingering ends with // either the linger timeout expiring and the network being taken down, or the network // satisfying a request again. public static class InactivityTimer implements Comparable { public final int requestId; public final long expiryMs; public InactivityTimer(int requestId, long expiryMs) { this.requestId = requestId; this.expiryMs = expiryMs; } public boolean equals(Object o) { if (!(o instanceof InactivityTimer)) return false; InactivityTimer other = (InactivityTimer) o; return (requestId == other.requestId) && (expiryMs == other.expiryMs); } public int hashCode() { return Objects.hash(requestId, expiryMs); } public int compareTo(InactivityTimer other) { return (expiryMs != other.expiryMs) ? Long.compare(expiryMs, other.expiryMs) : Integer.compare(requestId, other.requestId); } public String toString() { return String.format("%s, expires %dms", requestId, expiryMs - SystemClock.elapsedRealtime()); } } /** * Inform ConnectivityService that the network LINGER period has * expired. * obj = this NetworkAgentInfo */ public static final int EVENT_NETWORK_LINGER_COMPLETE = 1001; /** * Inform ConnectivityService that the agent is half-connected. * arg1 = ARG_AGENT_SUCCESS or ARG_AGENT_FAILURE * obj = NetworkAgentInfo * @hide */ public static final int EVENT_AGENT_REGISTERED = 1002; /** * Inform ConnectivityService that the agent was disconnected. * obj = NetworkAgentInfo * @hide */ public static final int EVENT_AGENT_DISCONNECTED = 1003; /** * Argument for EVENT_AGENT_HALF_CONNECTED indicating failure. */ public static final int ARG_AGENT_FAILURE = 0; /** * Argument for EVENT_AGENT_HALF_CONNECTED indicating success. */ public static final int ARG_AGENT_SUCCESS = 1; // How long this network should linger for. private int mLingerDurationMs; // All inactivity timers for this network, sorted by expiry time. A timer is added whenever // a request is moved to a network with a better score, regardless of whether the network is or // was lingering or not. An inactivity timer is also added when a network connects // without immediately satisfying any requests. // TODO: determine if we can replace this with a smaller or unsorted data structure. (e.g., // SparseLongArray) combined with the timestamp of when the last timer is scheduled to fire. private final SortedSet mInactivityTimers = new TreeSet<>(); // For fast lookups. Indexes into mInactivityTimers by request ID. private final SparseArray mInactivityTimerForRequest = new SparseArray<>(); // Inactivity expiry timer. Armed whenever mInactivityTimers is non-empty, regardless of // whether the network is inactive or not. Always set to the expiry of the mInactivityTimers // that expires last. When the timer fires, all inactivity state is cleared, and if the network // has no requests, it is torn down. private WakeupMessage mInactivityMessage; // Inactivity expiry. Holds the expiry time of the inactivity timer, or 0 if the timer is not // armed. private long mInactivityExpiryMs; // Whether the network is inactive or not. Must be maintained separately from the above because // it depends on the state of other networks and requests, which only ConnectivityService knows. // (Example: we don't linger a network if it would become the best for a NetworkRequest if it // validated). private boolean mInactive; // This represents the quality of the network. As opposed to NetworkScore, FullScore includes // the ConnectivityService-managed bits. private FullScore mScore; // The list of NetworkRequests being satisfied by this Network. private final SparseArray mNetworkRequests = new SparseArray<>(); // How many of the satisfied requests are actual requests and not listens. private int mNumRequestNetworkRequests = 0; // How many of the satisfied requests are of type BACKGROUND_REQUEST. private int mNumBackgroundNetworkRequests = 0; // The last ConnectivityReport made available for this network. This value is only null before a // report is generated. Once non-null, it will never be null again. @Nullable private ConnectivityReport mConnectivityReport; public final INetworkAgent networkAgent; // Only accessed from ConnectivityService handler thread private final AgentDeathMonitor mDeathMonitor = new AgentDeathMonitor(); public final int factorySerialNumber; // Used by ConnectivityService to keep track of 464xlat. public final Nat464Xlat clatd; // Set after asynchronous creation of the NetworkMonitor. private volatile NetworkMonitorManager mNetworkMonitor; private static final String TAG = ConnectivityService.class.getSimpleName(); private static final boolean VDBG = false; private final ConnectivityService mConnService; private final Context mContext; private final Handler mHandler; private final QosCallbackTracker mQosCallbackTracker; public NetworkAgentInfo(INetworkAgent na, Network net, NetworkInfo info, @NonNull LinkProperties lp, @NonNull NetworkCapabilities nc, @NonNull NetworkScore score, Context context, Handler handler, NetworkAgentConfig config, ConnectivityService connService, INetd netd, IDnsResolver dnsResolver, int factorySerialNumber, int creatorUid, int lingerDurationMs, QosCallbackTracker qosCallbackTracker, ConnectivityService.Dependencies deps) { Objects.requireNonNull(net); Objects.requireNonNull(info); Objects.requireNonNull(lp); Objects.requireNonNull(nc); Objects.requireNonNull(context); Objects.requireNonNull(config); Objects.requireNonNull(qosCallbackTracker); networkAgent = na; network = net; networkInfo = info; linkProperties = lp; networkCapabilities = nc; networkAgentConfig = config; mConnService = connService; setScore(score); // uses members connService, networkCapabilities and networkAgentConfig clatd = new Nat464Xlat(this, netd, dnsResolver, deps); mContext = context; mHandler = handler; this.factorySerialNumber = factorySerialNumber; this.creatorUid = creatorUid; mLingerDurationMs = lingerDurationMs; mQosCallbackTracker = qosCallbackTracker; } private class AgentDeathMonitor implements IBinder.DeathRecipient { @Override public void binderDied() { notifyDisconnected(); } } /** * Notify the NetworkAgent that it was registered, and should be unregistered if it dies. * * Must be called from the ConnectivityService handler thread. A NetworkAgent can only be * registered once. */ public void notifyRegistered() { try { networkAgent.asBinder().linkToDeath(mDeathMonitor, 0); networkAgent.onRegistered(new NetworkAgentMessageHandler(mHandler)); } catch (RemoteException e) { Log.e(TAG, "Error registering NetworkAgent", e); maybeUnlinkDeathMonitor(); mHandler.obtainMessage(EVENT_AGENT_REGISTERED, ARG_AGENT_FAILURE, 0, this) .sendToTarget(); return; } mHandler.obtainMessage(EVENT_AGENT_REGISTERED, ARG_AGENT_SUCCESS, 0, this).sendToTarget(); } /** * Disconnect the NetworkAgent. Must be called from the ConnectivityService handler thread. */ public void disconnect() { try { networkAgent.onDisconnected(); } catch (RemoteException e) { Log.i(TAG, "Error disconnecting NetworkAgent", e); // Fall through: it's fine if the remote has died } notifyDisconnected(); maybeUnlinkDeathMonitor(); } private void maybeUnlinkDeathMonitor() { try { networkAgent.asBinder().unlinkToDeath(mDeathMonitor, 0); } catch (NoSuchElementException e) { // Was not linked: ignore } } private void notifyDisconnected() { // Note this may be called multiple times if ConnectivityService disconnects while the // NetworkAgent also dies. ConnectivityService ignores disconnects of already disconnected // agents. mHandler.obtainMessage(EVENT_AGENT_DISCONNECTED, this).sendToTarget(); } /** * Notify the NetworkAgent that bandwidth update was requested. */ public void onBandwidthUpdateRequested() { try { networkAgent.onBandwidthUpdateRequested(); } catch (RemoteException e) { Log.e(TAG, "Error sending bandwidth update request event", e); } } /** * Notify the NetworkAgent that validation status has changed. */ public void onValidationStatusChanged(int validationStatus, @Nullable String captivePortalUrl) { try { networkAgent.onValidationStatusChanged(validationStatus, captivePortalUrl); } catch (RemoteException e) { Log.e(TAG, "Error sending validation status change event", e); } } /** * Notify the NetworkAgent that the acceptUnvalidated setting should be saved. */ public void onSaveAcceptUnvalidated(boolean acceptUnvalidated) { try { networkAgent.onSaveAcceptUnvalidated(acceptUnvalidated); } catch (RemoteException e) { Log.e(TAG, "Error sending accept unvalidated event", e); } } /** * Notify the NetworkAgent that NATT socket keepalive should be started. */ public void onStartNattSocketKeepalive(int slot, int intervalDurationMs, @NonNull NattKeepalivePacketData packetData) { try { networkAgent.onStartNattSocketKeepalive(slot, intervalDurationMs, packetData); } catch (RemoteException e) { Log.e(TAG, "Error sending NATT socket keepalive start event", e); } } /** * Notify the NetworkAgent that TCP socket keepalive should be started. */ public void onStartTcpSocketKeepalive(int slot, int intervalDurationMs, @NonNull TcpKeepalivePacketData packetData) { try { networkAgent.onStartTcpSocketKeepalive(slot, intervalDurationMs, packetData); } catch (RemoteException e) { Log.e(TAG, "Error sending TCP socket keepalive start event", e); } } /** * Notify the NetworkAgent that socket keepalive should be stopped. */ public void onStopSocketKeepalive(int slot) { try { networkAgent.onStopSocketKeepalive(slot); } catch (RemoteException e) { Log.e(TAG, "Error sending TCP socket keepalive stop event", e); } } /** * Notify the NetworkAgent that signal strength thresholds should be updated. */ public void onSignalStrengthThresholdsUpdated(@NonNull int[] thresholds) { try { networkAgent.onSignalStrengthThresholdsUpdated(thresholds); } catch (RemoteException e) { Log.e(TAG, "Error sending signal strength thresholds event", e); } } /** * Notify the NetworkAgent that automatic reconnect should be prevented. */ public void onPreventAutomaticReconnect() { try { networkAgent.onPreventAutomaticReconnect(); } catch (RemoteException e) { Log.e(TAG, "Error sending prevent automatic reconnect event", e); } } /** * Notify the NetworkAgent that a NATT keepalive packet filter should be added. */ public void onAddNattKeepalivePacketFilter(int slot, @NonNull NattKeepalivePacketData packetData) { try { networkAgent.onAddNattKeepalivePacketFilter(slot, packetData); } catch (RemoteException e) { Log.e(TAG, "Error sending add NATT keepalive packet filter event", e); } } /** * Notify the NetworkAgent that a TCP keepalive packet filter should be added. */ public void onAddTcpKeepalivePacketFilter(int slot, @NonNull TcpKeepalivePacketData packetData) { try { networkAgent.onAddTcpKeepalivePacketFilter(slot, packetData); } catch (RemoteException e) { Log.e(TAG, "Error sending add TCP keepalive packet filter event", e); } } /** * Notify the NetworkAgent that a keepalive packet filter should be removed. */ public void onRemoveKeepalivePacketFilter(int slot) { try { networkAgent.onRemoveKeepalivePacketFilter(slot); } catch (RemoteException e) { Log.e(TAG, "Error sending remove keepalive packet filter event", e); } } /** * Notify the NetworkAgent that the qos filter should be registered against the given qos * callback id. */ public void onQosFilterCallbackRegistered(final int qosCallbackId, final QosFilter qosFilter) { try { networkAgent.onQosFilterCallbackRegistered(qosCallbackId, new QosFilterParcelable(qosFilter)); } catch (final RemoteException e) { Log.e(TAG, "Error registering a qos callback id against a qos filter", e); } } /** * Notify the NetworkAgent that the given qos callback id should be unregistered. */ public void onQosCallbackUnregistered(final int qosCallbackId) { try { networkAgent.onQosCallbackUnregistered(qosCallbackId); } catch (RemoteException e) { Log.e(TAG, "Error unregistering a qos callback id", e); } } /** * Notify the NetworkAgent that the network is successfully connected. */ public void onNetworkCreated() { try { networkAgent.onNetworkCreated(); } catch (RemoteException e) { Log.e(TAG, "Error sending network created event", e); } } /** * Notify the NetworkAgent that the native network has been destroyed. */ public void onNetworkDestroyed() { try { networkAgent.onNetworkDestroyed(); } catch (RemoteException e) { Log.e(TAG, "Error sending network destroyed event", e); } } // TODO: consider moving out of NetworkAgentInfo into its own class private class NetworkAgentMessageHandler extends INetworkAgentRegistry.Stub { private final Handler mHandler; private NetworkAgentMessageHandler(Handler handler) { mHandler = handler; } @Override public void sendNetworkCapabilities(@NonNull NetworkCapabilities nc) { Objects.requireNonNull(nc); mHandler.obtainMessage(NetworkAgent.EVENT_NETWORK_CAPABILITIES_CHANGED, new Pair<>(NetworkAgentInfo.this, nc)).sendToTarget(); } @Override public void sendLinkProperties(@NonNull LinkProperties lp) { Objects.requireNonNull(lp); mHandler.obtainMessage(NetworkAgent.EVENT_NETWORK_PROPERTIES_CHANGED, new Pair<>(NetworkAgentInfo.this, lp)).sendToTarget(); } @Override public void sendNetworkInfo(@NonNull NetworkInfo info) { Objects.requireNonNull(info); mHandler.obtainMessage(NetworkAgent.EVENT_NETWORK_INFO_CHANGED, new Pair<>(NetworkAgentInfo.this, info)).sendToTarget(); } @Override public void sendScore(@NonNull final NetworkScore score) { mHandler.obtainMessage(NetworkAgent.EVENT_NETWORK_SCORE_CHANGED, new Pair<>(NetworkAgentInfo.this, score)).sendToTarget(); } @Override public void sendExplicitlySelected(boolean explicitlySelected, boolean acceptPartial) { mHandler.obtainMessage(NetworkAgent.EVENT_SET_EXPLICITLY_SELECTED, explicitlySelected ? 1 : 0, acceptPartial ? 1 : 0, new Pair<>(NetworkAgentInfo.this, null)).sendToTarget(); } @Override public void sendSocketKeepaliveEvent(int slot, int reason) { mHandler.obtainMessage(NetworkAgent.EVENT_SOCKET_KEEPALIVE, slot, reason, new Pair<>(NetworkAgentInfo.this, null)).sendToTarget(); } @Override public void sendUnderlyingNetworks(@Nullable List networks) { mHandler.obtainMessage(NetworkAgent.EVENT_UNDERLYING_NETWORKS_CHANGED, new Pair<>(NetworkAgentInfo.this, networks)).sendToTarget(); } @Override public void sendEpsQosSessionAvailable(final int qosCallbackId, final QosSession session, final EpsBearerQosSessionAttributes attributes) { mQosCallbackTracker.sendEventEpsQosSessionAvailable(qosCallbackId, session, attributes); } @Override public void sendNrQosSessionAvailable(final int qosCallbackId, final QosSession session, final NrQosSessionAttributes attributes) { mQosCallbackTracker.sendEventNrQosSessionAvailable(qosCallbackId, session, attributes); } @Override public void sendQosSessionLost(final int qosCallbackId, final QosSession session) { mQosCallbackTracker.sendEventQosSessionLost(qosCallbackId, session); } @Override public void sendQosCallbackError(final int qosCallbackId, @QosCallbackException.ExceptionType final int exceptionType) { mQosCallbackTracker.sendEventQosCallbackError(qosCallbackId, exceptionType); } @Override public void sendTeardownDelayMs(int teardownDelayMs) { mHandler.obtainMessage(NetworkAgent.EVENT_TEARDOWN_DELAY_CHANGED, teardownDelayMs, 0, new Pair<>(NetworkAgentInfo.this, null)).sendToTarget(); } @Override public void sendLingerDuration(final int durationMs) { mHandler.obtainMessage(NetworkAgent.EVENT_LINGER_DURATION_CHANGED, new Pair<>(NetworkAgentInfo.this, durationMs)).sendToTarget(); } } /** * Inform NetworkAgentInfo that a new NetworkMonitor was created. */ public void onNetworkMonitorCreated(INetworkMonitor networkMonitor) { mNetworkMonitor = new NetworkMonitorManager(networkMonitor); } /** * Set the NetworkCapabilities on this NetworkAgentInfo. Also attempts to notify NetworkMonitor * of the new capabilities, if NetworkMonitor has been created. * *

If {@link NetworkMonitor#notifyNetworkCapabilitiesChanged(NetworkCapabilities)} fails, * the exception is logged but not reported to callers. * * @return the old capabilities of this network. */ @NonNull public synchronized NetworkCapabilities getAndSetNetworkCapabilities( @NonNull final NetworkCapabilities nc) { final NetworkCapabilities oldNc = networkCapabilities; networkCapabilities = nc; mScore = mScore.mixInScore(networkCapabilities, networkAgentConfig, everValidatedForYield(), yieldToBadWiFi()); final NetworkMonitorManager nm = mNetworkMonitor; if (nm != null) { nm.notifyNetworkCapabilitiesChanged(nc); } return oldNc; } private boolean yieldToBadWiFi() { // Only cellular networks yield to bad wifi return networkCapabilities.hasTransport(TRANSPORT_CELLULAR) && !mConnService.avoidBadWifi(); } public ConnectivityService connService() { return mConnService; } public NetworkAgentConfig netAgentConfig() { return networkAgentConfig; } public Handler handler() { return mHandler; } public Network network() { return network; } /** * Get the NetworkMonitorManager in this NetworkAgentInfo. * *

This will be null before {@link #onNetworkMonitorCreated(INetworkMonitor)} is called. */ public NetworkMonitorManager networkMonitor() { return mNetworkMonitor; } // Functions for manipulating the requests satisfied by this network. // // These functions must only called on ConnectivityService's main thread. private static final boolean ADD = true; private static final boolean REMOVE = false; private void updateRequestCounts(boolean add, NetworkRequest request) { int delta = add ? +1 : -1; switch (request.type) { case REQUEST: mNumRequestNetworkRequests += delta; break; case BACKGROUND_REQUEST: mNumRequestNetworkRequests += delta; mNumBackgroundNetworkRequests += delta; break; case LISTEN: case LISTEN_FOR_BEST: case TRACK_DEFAULT: case TRACK_SYSTEM_DEFAULT: break; case NONE: default: Log.wtf(TAG, "Unhandled request type " + request.type); break; } } /** * Add {@code networkRequest} to this network as it's satisfied by this network. * @return true if {@code networkRequest} was added or false if {@code networkRequest} was * already present. */ public boolean addRequest(NetworkRequest networkRequest) { NetworkRequest existing = mNetworkRequests.get(networkRequest.requestId); if (existing == networkRequest) return false; if (existing != null) { // Should only happen if the requestId wraps. If that happens lots of other things will // be broken as well. Log.wtf(TAG, String.format("Duplicate requestId for %s and %s on %s", networkRequest, existing, toShortString())); updateRequestCounts(REMOVE, existing); } mNetworkRequests.put(networkRequest.requestId, networkRequest); updateRequestCounts(ADD, networkRequest); return true; } /** * Remove the specified request from this network. */ public void removeRequest(int requestId) { NetworkRequest existing = mNetworkRequests.get(requestId); if (existing == null) return; updateRequestCounts(REMOVE, existing); mNetworkRequests.remove(requestId); if (existing.isRequest()) { unlingerRequest(existing.requestId); } } /** * Returns whether this network is currently satisfying the request with the specified ID. */ public boolean isSatisfyingRequest(int id) { return mNetworkRequests.get(id) != null; } /** * Returns the request at the specified position in the list of requests satisfied by this * network. */ public NetworkRequest requestAt(int index) { return mNetworkRequests.valueAt(index); } /** * Returns the number of requests currently satisfied by this network for which * {@link android.net.NetworkRequest#isRequest} returns {@code true}. */ public int numRequestNetworkRequests() { return mNumRequestNetworkRequests; } /** * Returns the number of requests currently satisfied by this network of type * {@link android.net.NetworkRequest.Type.BACKGROUND_REQUEST}. */ public int numBackgroundNetworkRequests() { return mNumBackgroundNetworkRequests; } /** * Returns the number of foreground requests currently satisfied by this network. */ public int numForegroundNetworkRequests() { return mNumRequestNetworkRequests - mNumBackgroundNetworkRequests; } /** * Returns the number of requests of any type currently satisfied by this network. */ public int numNetworkRequests() { return mNetworkRequests.size(); } /** * Returns whether the network is a background network. A network is a background network if it * does not have the NET_CAPABILITY_FOREGROUND capability, which implies it is satisfying no * foreground request, is not lingering (i.e. kept for a while after being outscored), and is * not a speculative network (i.e. kept pending validation when validation would have it * outscore another foreground network). That implies it is being kept up by some background * request (otherwise it would be torn down), maybe the mobile always-on request. */ public boolean isBackgroundNetwork() { return !isVPN() && numForegroundNetworkRequests() == 0 && mNumBackgroundNetworkRequests > 0 && !isLingering(); } // Does this network satisfy request? public boolean satisfies(NetworkRequest request) { return created && request.networkCapabilities.satisfiedByNetworkCapabilities(networkCapabilities); } public boolean satisfiesImmutableCapabilitiesOf(NetworkRequest request) { return created && request.networkCapabilities.satisfiedByImmutableNetworkCapabilities( networkCapabilities); } /** Whether this network is a VPN. */ public boolean isVPN() { return networkCapabilities.hasTransport(NetworkCapabilities.TRANSPORT_VPN); } /** * Whether this network should propagate the capabilities from its underlying networks. * Currently only true for VPNs. */ public boolean propagateUnderlyingCapabilities() { return isVPN(); } // Caller must not mutate. This method is called frequently and making a defensive copy // would be too expensive. This is used by NetworkRanker.Scoreable, so it can be compared // against other scoreables. @Override public NetworkCapabilities getCapsNoCopy() { return networkCapabilities; } // NetworkRanker.Scoreable @Override public FullScore getScore() { return mScore; } // Get the current score for this Network. This may be modified from what the // NetworkAgent sent, as it has modifiers applied to it. public int getCurrentScore() { return mScore.getLegacyInt(); } // Get the current score for this Network as if it was validated. This may be modified from // what the NetworkAgent sent, as it has modifiers applied to it. public int getCurrentScoreAsValidated() { return mScore.getLegacyIntAsValidated(); } /** * Mix-in the ConnectivityService-managed bits in the score. */ public void setScore(final NetworkScore score) { mScore = FullScore.fromNetworkScore(score, networkCapabilities, networkAgentConfig, everValidatedForYield(), yieldToBadWiFi()); } /** * Update the ConnectivityService-managed bits in the score. * * Call this after updating the network agent config. */ public void updateScoreForNetworkAgentUpdate() { mScore = mScore.mixInScore(networkCapabilities, networkAgentConfig, everValidatedForYield(), yieldToBadWiFi()); } private boolean everValidatedForYield() { return everValidated && !avoidUnvalidated; } /** * Returns a Scoreable identical to this NAI, but validated. * * This is useful to probe what scoring would be if this network validated, to know * whether to provisionally keep a network that may or may not validate. * * @return a Scoreable identical to this NAI, but validated. */ public NetworkRanker.Scoreable getValidatedScoreable() { return new NetworkRanker.Scoreable() { @Override public FullScore getScore() { return mScore.asValidated(); } @Override public NetworkCapabilities getCapsNoCopy() { return networkCapabilities; } }; } /** * Return a {@link NetworkStateSnapshot} for this network. */ @NonNull public NetworkStateSnapshot getNetworkStateSnapshot() { synchronized (this) { // Network objects are outwardly immutable so there is no point in duplicating. // Duplicating also precludes sharing socket factories and connection pools. final String subscriberId = (networkAgentConfig != null) ? networkAgentConfig.subscriberId : null; return new NetworkStateSnapshot(network, new NetworkCapabilities(networkCapabilities), new LinkProperties(linkProperties), subscriberId, networkInfo.getType()); } } /** * Sets the specified requestId to linger on this network for the specified time. Called by * ConnectivityService when any request is moved to another network with a higher score, or * when a network is newly created. * * @param requestId The requestId of the request that no longer need to be served by this * network. Or {@link NetworkRequest.REQUEST_ID_NONE} if this is the * {@code InactivityTimer} for a newly created network. */ // TODO: Consider creating a dedicated function for nascent network, e.g. start/stopNascent. public void lingerRequest(int requestId, long now, long duration) { if (mInactivityTimerForRequest.get(requestId) != null) { // Cannot happen. Once a request is lingering on a particular network, we cannot // re-linger it unless that network becomes the best for that request again, in which // case we should have unlingered it. Log.wtf(TAG, toShortString() + ": request " + requestId + " already lingered"); } final long expiryMs = now + duration; InactivityTimer timer = new InactivityTimer(requestId, expiryMs); if (VDBG) Log.d(TAG, "Adding InactivityTimer " + timer + " to " + toShortString()); mInactivityTimers.add(timer); mInactivityTimerForRequest.put(requestId, timer); } /** * Sets the specified requestId to linger on this network for the timeout set when * initializing or modified by {@link #setLingerDuration(int)}. Called by * ConnectivityService when any request is moved to another network with a higher score. * * @param requestId The requestId of the request that no longer need to be served by this * network. * @param now current system timestamp obtained by {@code SystemClock.elapsedRealtime}. */ public void lingerRequest(int requestId, long now) { lingerRequest(requestId, now, mLingerDurationMs); } /** * Cancel lingering. Called by ConnectivityService when a request is added to this network. * Returns true if the given requestId was lingering on this network, false otherwise. */ public boolean unlingerRequest(int requestId) { InactivityTimer timer = mInactivityTimerForRequest.get(requestId); if (timer != null) { if (VDBG) { Log.d(TAG, "Removing InactivityTimer " + timer + " from " + toShortString()); } mInactivityTimers.remove(timer); mInactivityTimerForRequest.remove(requestId); return true; } return false; } public long getInactivityExpiry() { return mInactivityExpiryMs; } public void updateInactivityTimer() { long newExpiry = mInactivityTimers.isEmpty() ? 0 : mInactivityTimers.last().expiryMs; if (newExpiry == mInactivityExpiryMs) return; // Even if we're going to reschedule the timer, cancel it first. This is because the // semantics of WakeupMessage guarantee that if cancel is called then the alarm will // never call its callback (handleLingerComplete), even if it has already fired. // WakeupMessage makes no such guarantees about rescheduling a message, so if mLingerMessage // has already been dispatched, rescheduling to some time in the future won't stop it // from calling its callback immediately. if (mInactivityMessage != null) { mInactivityMessage.cancel(); mInactivityMessage = null; } if (newExpiry > 0) { // If the newExpiry timestamp is in the past, the wakeup message will fire immediately. mInactivityMessage = new WakeupMessage( mContext, mHandler, "NETWORK_LINGER_COMPLETE." + network.getNetId() /* cmdName */, EVENT_NETWORK_LINGER_COMPLETE /* cmd */, 0 /* arg1 (unused) */, 0 /* arg2 (unused) */, this /* obj (NetworkAgentInfo) */); mInactivityMessage.schedule(newExpiry); } mInactivityExpiryMs = newExpiry; } public void setInactive() { mInactive = true; } public void unsetInactive() { mInactive = false; } public boolean isInactive() { return mInactive; } public boolean isLingering() { return mInactive && !isNascent(); } /** * Set the linger duration for this NAI. * @param durationMs The new linger duration, in milliseconds. */ public void setLingerDuration(final int durationMs) { final long diff = durationMs - mLingerDurationMs; final ArrayList newTimers = new ArrayList<>(); for (final InactivityTimer timer : mInactivityTimers) { if (timer.requestId == NetworkRequest.REQUEST_ID_NONE) { // Don't touch nascent timer, re-add as is. newTimers.add(timer); } else { newTimers.add(new InactivityTimer(timer.requestId, timer.expiryMs + diff)); } } mInactivityTimers.clear(); mInactivityTimers.addAll(newTimers); updateInactivityTimer(); mLingerDurationMs = durationMs; } /** * Return whether the network satisfies no request, but is still being kept up * because it has just connected less than * {@code ConnectivityService#DEFAULT_NASCENT_DELAY_MS}ms ago and is thus still considered * nascent. Note that nascent mechanism uses inactivity timer which isn't * associated with a request. Thus, use {@link NetworkRequest#REQUEST_ID_NONE} to identify it. * */ public boolean isNascent() { return mInactive && mInactivityTimers.size() == 1 && mInactivityTimers.first().requestId == NetworkRequest.REQUEST_ID_NONE; } public void clearInactivityState() { if (mInactivityMessage != null) { mInactivityMessage.cancel(); mInactivityMessage = null; } mInactivityTimers.clear(); mInactivityTimerForRequest.clear(); // Sets mInactivityExpiryMs, cancels and nulls out mInactivityMessage. updateInactivityTimer(); mInactive = false; } public void dumpInactivityTimers(PrintWriter pw) { for (InactivityTimer timer : mInactivityTimers) { pw.println(timer); } } /** * Sets the most recent ConnectivityReport for this network. * *

This should only be called from the ConnectivityService thread. * * @hide */ public void setConnectivityReport(@NonNull ConnectivityReport connectivityReport) { mConnectivityReport = connectivityReport; } /** * Returns the most recent ConnectivityReport for this network, or null if none have been * reported yet. * *

This should only be called from the ConnectivityService thread. * * @hide */ @Nullable public ConnectivityReport getConnectivityReport() { return mConnectivityReport; } // TODO: Print shorter members first and only print the boolean variable which value is true // to improve readability. public String toString() { return "NetworkAgentInfo{" + "network{" + network + "} handle{" + network.getNetworkHandle() + "} ni{" + networkInfo.toShortString() + "} " + mScore + " " + (isNascent() ? " nascent" : (isLingering() ? " lingering" : "")) + (everValidated ? " everValidated" : "") + (lastValidated ? " lastValidated" : "") + (partialConnectivity ? " partialConnectivity" : "") + (everCaptivePortalDetected ? " everCaptivePortal" : "") + (lastCaptivePortalDetected ? " isCaptivePortal" : "") + (networkAgentConfig.explicitlySelected ? " explicitlySelected" : "") + (networkAgentConfig.acceptUnvalidated ? " acceptUnvalidated" : "") + (networkAgentConfig.acceptPartialConnectivity ? " acceptPartialConnectivity" : "") + (clatd.isStarted() ? " clat{" + clatd + "} " : "") + (declaredUnderlyingNetworks != null ? " underlying{" + Arrays.toString(declaredUnderlyingNetworks) + "}" : "") + " lp{" + linkProperties + "}" + " nc{" + networkCapabilities + "}" + "}"; } /** * Show a short string representing a Network. * * This is often not enough for debugging purposes for anything complex, but the full form * is very long and hard to read, so this is useful when there isn't a lot of ambiguity. * This represents the network with something like "[100 WIFI|VPN]" or "[108 MOBILE]". */ public String toShortString() { return "[" + network.getNetId() + " " + transportNamesOf(networkCapabilities.getTransportTypes()) + "]"; } // Enables sorting in descending order of score. @Override public int compareTo(NetworkAgentInfo other) { return other.getCurrentScore() - getCurrentScore(); } /** * Null-guarding version of NetworkAgentInfo#toShortString() */ @NonNull public static String toShortString(@Nullable final NetworkAgentInfo nai) { return null != nai ? nai.toShortString() : "[null]"; } }