/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.net; import android.annotation.IntDef; import android.annotation.IntRange; import android.annotation.NonNull; import android.annotation.Nullable; import android.annotation.SystemApi; import android.os.Binder; import android.os.ParcelFileDescriptor; import android.os.RemoteException; import java.io.IOException; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.util.concurrent.Executor; /** * Allows applications to request that the system periodically send specific packets on their * behalf, using hardware offload to save battery power. * * To request that the system send keepalives, call one of the methods that return a * {@link SocketKeepalive} object, such as {@link ConnectivityManager#createSocketKeepalive}, * passing in a non-null callback. If the {@link SocketKeepalive} is successfully * started, the callback's {@code onStarted} method will be called. If an error occurs, * {@code onError} will be called, specifying one of the {@code ERROR_*} constants in this * class. * * To stop an existing keepalive, call {@link SocketKeepalive#stop}. The system will call * {@link SocketKeepalive.Callback#onStopped} if the operation was successful or * {@link SocketKeepalive.Callback#onError} if an error occurred. * * For cellular, the device MUST support at least 1 keepalive slot. * * For WiFi, the device SHOULD support keepalive offload. If it does not, it MUST reply with * {@link SocketKeepalive.Callback#onError} with {@code ERROR_UNSUPPORTED} to any keepalive offload * request. If it does, it MUST support at least 3 concurrent keepalive slots. */ public abstract class SocketKeepalive implements AutoCloseable { static final String TAG = "SocketKeepalive"; /** * Success. It indicates there is no error. * @hide */ @SystemApi public static final int SUCCESS = 0; /** * No keepalive. This should only be internally as it indicates There is no keepalive. * It should not propagate to applications. * @hide */ public static final int NO_KEEPALIVE = -1; /** * Data received. * @hide */ public static final int DATA_RECEIVED = -2; /** * The binder died. * @hide */ public static final int BINDER_DIED = -10; /** * The invalid network. It indicates the specified {@code Network} is not connected. */ public static final int ERROR_INVALID_NETWORK = -20; /** * The invalid IP addresses. Indicates the specified IP addresses are invalid. * For example, the specified source IP address is not configured on the * specified {@code Network}. */ public static final int ERROR_INVALID_IP_ADDRESS = -21; /** * The port is invalid. */ public static final int ERROR_INVALID_PORT = -22; /** * The length is invalid (e.g. too long). */ public static final int ERROR_INVALID_LENGTH = -23; /** * The interval is invalid (e.g. too short). */ public static final int ERROR_INVALID_INTERVAL = -24; /** * The socket is invalid. */ public static final int ERROR_INVALID_SOCKET = -25; /** * The socket is not idle. */ public static final int ERROR_SOCKET_NOT_IDLE = -26; /** * The stop reason is uninitialized. This should only be internally used as initial state * of stop reason, instead of propagating to application. * @hide */ public static final int ERROR_STOP_REASON_UNINITIALIZED = -27; /** * The request is unsupported. */ public static final int ERROR_UNSUPPORTED = -30; /** * There was a hardware error. */ public static final int ERROR_HARDWARE_ERROR = -31; /** * Resources are insufficient (e.g. all hardware slots are in use). */ public static final int ERROR_INSUFFICIENT_RESOURCES = -32; /** * There was no such slot. This should only be internally as it indicates * a programming error in the system server. It should not propagate to * applications. * @hide */ @SystemApi public static final int ERROR_NO_SUCH_SLOT = -33; /** @hide */ @Retention(RetentionPolicy.SOURCE) @IntDef(prefix = { "ERROR_" }, value = { ERROR_INVALID_NETWORK, ERROR_INVALID_IP_ADDRESS, ERROR_INVALID_PORT, ERROR_INVALID_LENGTH, ERROR_INVALID_INTERVAL, ERROR_INVALID_SOCKET, ERROR_SOCKET_NOT_IDLE, ERROR_NO_SUCH_SLOT }) public @interface ErrorCode {} /** @hide */ @Retention(RetentionPolicy.SOURCE) @IntDef(value = { SUCCESS, ERROR_INVALID_LENGTH, ERROR_UNSUPPORTED, ERROR_INSUFFICIENT_RESOURCES, }) public @interface KeepaliveEvent {} /** * The minimum interval in seconds between keepalive packet transmissions. * * @hide **/ public static final int MIN_INTERVAL_SEC = 10; /** * The maximum interval in seconds between keepalive packet transmissions. * * @hide **/ public static final int MAX_INTERVAL_SEC = 3600; /** * An exception that embarks an error code. * @hide */ public static class ErrorCodeException extends Exception { public final int error; public ErrorCodeException(final int error, final Throwable e) { super(e); this.error = error; } public ErrorCodeException(final int error) { this.error = error; } } /** * This socket is invalid. * See the error code for details, and the optional cause. * @hide */ public static class InvalidSocketException extends ErrorCodeException { public InvalidSocketException(final int error, final Throwable e) { super(error, e); } public InvalidSocketException(final int error) { super(error); } } @NonNull final IConnectivityManager mService; @NonNull final Network mNetwork; @NonNull final ParcelFileDescriptor mPfd; @NonNull final Executor mExecutor; @NonNull final ISocketKeepaliveCallback mCallback; // TODO: remove slot since mCallback could be used to identify which keepalive to stop. @Nullable Integer mSlot; SocketKeepalive(@NonNull IConnectivityManager service, @NonNull Network network, @NonNull ParcelFileDescriptor pfd, @NonNull Executor executor, @NonNull Callback callback) { mService = service; mNetwork = network; mPfd = pfd; mExecutor = executor; mCallback = new ISocketKeepaliveCallback.Stub() { @Override public void onStarted(int slot) { final long token = Binder.clearCallingIdentity(); try { mExecutor.execute(() -> { mSlot = slot; callback.onStarted(); }); } finally { Binder.restoreCallingIdentity(token); } } @Override public void onStopped() { final long token = Binder.clearCallingIdentity(); try { executor.execute(() -> { mSlot = null; callback.onStopped(); }); } finally { Binder.restoreCallingIdentity(token); } } @Override public void onError(int error) { final long token = Binder.clearCallingIdentity(); try { executor.execute(() -> { mSlot = null; callback.onError(error); }); } finally { Binder.restoreCallingIdentity(token); } } @Override public void onDataReceived() { final long token = Binder.clearCallingIdentity(); try { executor.execute(() -> { mSlot = null; callback.onDataReceived(); }); } finally { Binder.restoreCallingIdentity(token); } } }; } /** * Request that keepalive be started with the given {@code intervalSec}. See * {@link SocketKeepalive}. If the remote binder dies, or the binder call throws an exception * when invoking start or stop of the {@link SocketKeepalive}, a {@link RemoteException} will be * thrown into the {@code executor}. This is typically not important to catch because the remote * party is the system, so if it is not in shape to communicate through binder the system is * probably going down anyway. If the caller cares regardless, it can use a custom * {@link Executor} to catch the {@link RemoteException}. * * @param intervalSec The target interval in seconds between keepalive packet transmissions. * The interval should be between 10 seconds and 3600 seconds, otherwise * {@link #ERROR_INVALID_INTERVAL} will be returned. */ public final void start(@IntRange(from = MIN_INTERVAL_SEC, to = MAX_INTERVAL_SEC) int intervalSec) { startImpl(intervalSec); } abstract void startImpl(int intervalSec); /** * Requests that keepalive be stopped. The application must wait for {@link Callback#onStopped} * before using the object. See {@link SocketKeepalive}. */ public final void stop() { stopImpl(); } abstract void stopImpl(); /** * Deactivate this {@link SocketKeepalive} and free allocated resources. The instance won't be * usable again if {@code close()} is called. */ @Override public final void close() { stop(); try { mPfd.close(); } catch (IOException e) { // Nothing much can be done. } } /** * The callback which app can use to learn the status changes of {@link SocketKeepalive}. See * {@link SocketKeepalive}. */ public static class Callback { /** The requested keepalive was successfully started. */ public void onStarted() {} /** The keepalive was successfully stopped. */ public void onStopped() {} /** An error occurred. */ public void onError(@ErrorCode int error) {} /** The keepalive on a TCP socket was stopped because the socket received data. This is * never called for UDP sockets. */ public void onDataReceived() {} } }