/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"){} * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "PoseRateLimiter.h" namespace android { namespace media { PoseRateLimiter::PoseRateLimiter(const Options& options) : mOptions(options), mLimiting(false) {} void PoseRateLimiter::enable() { mLimiting = true; } void PoseRateLimiter::reset(const Pose3f& target) { mLimiting = false; mTargetPose = target; } void PoseRateLimiter::setTarget(const Pose3f& target) { mTargetPose = target; } Pose3f PoseRateLimiter::calculatePose(int64_t timestamp) { assert(mTargetPose.has_value()); Pose3f pose; if (mLimiting && mOutput.has_value()) { std::tie(pose, mLimiting) = moveWithRateLimit( mOutput->pose, mTargetPose.value(), timestamp - mOutput->timestamp, mOptions.maxTranslationalVelocity, mOptions.maxRotationalVelocity); } else { pose = mTargetPose.value(); } mOutput = Point{pose, timestamp}; return pose; } } // namespace media } // namespace android