/* * Copyright 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include "AudioProcessorBase.h" #include "MonoToMultiConverter.h" using namespace flowgraph; MonoToMultiConverter::MonoToMultiConverter(int32_t channelCount) : input(*this, 1) , output(*this, channelCount) { } MonoToMultiConverter::~MonoToMultiConverter() { } int32_t MonoToMultiConverter::onProcess(int64_t framePosition, int32_t numFrames) { int32_t framesToProcess = input.pullData(framePosition, numFrames); const float *inputBuffer = input.getBlock(); float *outputBuffer = output.getBlock(); int32_t channelCount = output.getSamplesPerFrame(); // TODO maybe move to audio_util as audio_mono_to_multi() for (int i = 0; i < framesToProcess; i++) { // read one, write many float sample = *inputBuffer++; for (int channel = 0; channel < channelCount; channel++) { *outputBuffer++ = sample; } } return framesToProcess; }