Lines Matching refs:renderNodeData

120     unordered_map<string, uint32_t> renderNodeNameToIndex(nodeStore.renderNodeData.size());  in InitializeRenderNodeContextData()
121 vector<ContextInitDescription> contextInitDescs(nodeStore.renderNodeData.size()); in InitializeRenderNodeContextData()
122 for (size_t nodeIdx = 0; nodeIdx < nodeStore.renderNodeData.size(); ++nodeIdx) { in InitializeRenderNodeContextData()
123 const auto& renderNodeData = nodeStore.renderNodeData[nodeIdx]; in InitializeRenderNodeContextData() local
124 PLUGIN_ASSERT(renderNodeData.inputData); in InitializeRenderNodeContextData()
125 PLUGIN_ASSERT(renderNodeData.node); in InitializeRenderNodeContextData()
126 auto& inputData = *(renderNodeData.inputData); in InitializeRenderNodeContextData()
129 renderNodeNameToIndex[renderNodeData.fullName] = (uint32_t)nodeIdx; in InitializeRenderNodeContextData()
154 …make_unique<RenderCommandList>(renderNodeData.fullName, *nodeContextData.nodeContextDescriptorSetM… in InitializeRenderNodeContextData()
160 … RenderNodeContextManager::CreateInfo rncmci { renderContext, rngd, *renderNodeData.inputData, in InitializeRenderNodeContextData()
161renderNodeData.nodeName, renderNodeData.nodeJson, *nodeContextData.nodeContextDescriptorSetMgr, in InitializeRenderNodeContextData()
166 … nodeContextData.nodeContextDescriptorSetMgr->SetValidationDebugName(renderNodeData.fullName); in InitializeRenderNodeContextData()
167 nodeContextData.nodeContextPoolMgr->SetValidationDebugName(renderNodeData.fullName); in InitializeRenderNodeContextData()
178 PLUGIN_ASSERT(renderNodeNameToIndex.size() == nodeStore.renderNodeData.size()); in PatchSignaling()
179 for (size_t nodeIdx = 0; nodeIdx < nodeStore.renderNodeData.size(); ++nodeIdx) { in PatchSignaling()
180 PLUGIN_ASSERT(nodeStore.renderNodeData[nodeIdx].inputData); in PatchSignaling()
181 const auto& nodeInputDataRef = *(nodeStore.renderNodeData[nodeIdx].inputData); in PatchSignaling()
268 for (size_t nodeIdx = 0; nodeIdx < nodeStore.renderNodeData.size(); ++nodeIdx) { in CreateGpuResourcesWithRenderNodes()
269 IRenderNode& renderNode = *(nodeStore.renderNodeData[nodeIdx].node); in CreateGpuResourcesWithRenderNodes()
287 for (size_t nodeIdx = 0; nodeIdx < nodeStore.renderNodeData.size(); ++nodeIdx) { in RenderNodeExecution()
288 PLUGIN_ASSERT(nodeStore.renderNodeData[nodeIdx].node); in RenderNodeExecution()
289 if (nodeStore.renderNodeData[nodeIdx].node) { in RenderNodeExecution()
290 IRenderNode& renderNode = *(nodeStore.renderNodeData[nodeIdx].node); in RenderNodeExecution()
301 timerRef.debugName = nodeStore.renderNodeData[nodeIdx].fullName; in RenderNodeExecution()
363 nodeStore.renderNodeData[nodeIdx].fullName }); in IterateRenderBackendNodeGraphNodeStores()
514 static_cast<uint32_t>(nodeStore.renderNodeData.size()), in InitNodeGraphs()
520 for (size_t nodeIdx = 0; nodeIdx < nodeStore.renderNodeData.size(); ++nodeIdx) { in InitNodeGraphs()
530 auto& renderNodeData = nodeStore.renderNodeData[nodeIdx]; in InitNodeGraphs() local
531 PLUGIN_ASSERT(renderNodeData.inputData); in InitNodeGraphs()
532 PLUGIN_ASSERT(renderNodeData.node); in InitNodeGraphs()
534 RENDER_CPU_PERF_SCOPE("Renderer", "Renderer_InitNode_Cpu", renderNodeData.fullName); in InitNodeGraphs()
535 renderNodeData.node->InitNode(*(nodeContextData.renderNodeContextManager)); in InitNodeGraphs()
707 allRenderNodeCount += nodeStore->renderNodeData.size(); in RenderFrameBackendImpl()
880 allRenderNodeCount += renderNodeGraphNodeStores[graphIdx]->renderNodeData.size(); in ExecuteRenderNodes()