Lines Matching refs:pointerAlpha
49 mLocked.pointerAlpha = 0.0f; // pointer is initially faded in MouseCursorController()
134 mLocked.pointerAlpha = 0.0f; in fade()
151 mLocked.pointerAlpha = 1.0f; in unfade()
299 mLocked.pointerAlpha -= float(frameDelay) / POINTER_FADE_DURATION; in doFadingAnimationLocked()
300 if (mLocked.pointerAlpha <= 0.0f) { in doFadingAnimationLocked()
301 mLocked.pointerAlpha = 0.0f; in doFadingAnimationLocked()
308 mLocked.pointerAlpha += float(frameDelay) / POINTER_FADE_DURATION; in doFadingAnimationLocked()
309 if (mLocked.pointerAlpha >= 1.0f) { in doFadingAnimationLocked()
310 mLocked.pointerAlpha = 1.0f; in doFadingAnimationLocked()
356 if (mLocked.pointerAlpha > 0) { in updatePointerLocked()
357 mLocked.pointerSprite->setAlpha(mLocked.pointerAlpha); in updatePointerLocked()