Lines Matching refs:RenderThread

44         : mRenderThread(RenderThread::getInstance()), mContext(nullptr) {  in RenderProxy()
187 RenderThread& thread = RenderThread::getInstance(); in destroyFunctor()
203 auto& thread = RenderThread::getInstance(); in copyLayerInto()
227 if (RenderThread::hasInstance()) { in trimMemory()
228 RenderThread& thread = RenderThread::getInstance(); in trimMemory()
236 if (RenderThread::hasInstance()) { in trimCaches()
237 RenderThread& thread = RenderThread::getInstance(); in trimCaches()
244 if (RenderThread::hasInstance()) { in purgeCaches()
245 RenderThread& thread = RenderThread::getInstance(); in purgeCaches()
256 RenderThread::getInstance().queue().runSync( in overrideProperty()
265 static int maxTextureSize = RenderThread::getInstance().queue().runSync( in maxTextureSize()
317 if (RenderThread::hasInstance()) { in dumpGraphicsMemory()
318 auto& thread = RenderThread::getInstance(); in dumpGraphicsMemory()
329 if (RenderThread::hasInstance()) { in getMemoryUsage()
330 auto& thread = RenderThread::getInstance(); in getMemoryUsage()
336 auto& rt = RenderThread::getInstance(); in setProcessStatsBuffer()
344 auto& rt = RenderThread::getInstance(); in rotateProcessStatsBuffer()
420 auto& thread = RenderThread::getInstance(); in copySurfaceInto()
433 if (!RenderThread::hasInstance()) return; in prepareToDraw()
434 RenderThread* renderThread = &RenderThread::getInstance(); in prepareToDraw()
457 RenderThread& thread = RenderThread::getInstance(); in copyHWBitmapInto()
468 RenderThread& thread = RenderThread::getInstance(); in copyImageInto()
484 auto& thread = RenderThread::getInstance(); in preload()
489 if (RenderThread::hasInstance()) { in setRtAnimationsEnabled()
490 RenderThread::getInstance().queue().post( in setRtAnimationsEnabled()