Lines Matching refs:EvsDisplayState
84 mRequestedState = EvsDisplayState::DEAD; in forceShutdown()
110 Return<EvsResult> EvsGlDisplay::setDisplayState(EvsDisplayState state) { in setDisplayState()
114 if (mRequestedState == EvsDisplayState::DEAD) { in setDisplayState()
120 if (state >= EvsDisplayState::NUM_STATES) { in setDisplayState()
125 case EvsDisplayState::NOT_VISIBLE: in setDisplayState()
128 case EvsDisplayState::VISIBLE: in setDisplayState()
149 Return<EvsDisplayState> EvsGlDisplay::getDisplayState() { in getDisplayState()
167 if (mRequestedState == EvsDisplayState::DEAD) { in getTargetBuffer()
271 if (mRequestedState == EvsDisplayState::DEAD) { in returnTargetBufferForDisplay()
276 if (mRequestedState == EvsDisplayState::VISIBLE_ON_NEXT_FRAME) { in returnTargetBufferForDisplay()
277 mRequestedState = EvsDisplayState::VISIBLE; in returnTargetBufferForDisplay()
282 if (mRequestedState != EvsDisplayState::VISIBLE) { in returnTargetBufferForDisplay()