Lines Matching refs:Effect
234 ndk::ScopedAStatus Vibrator::getSupportedEffects(std::vector<Effect> *_aidl_return) { in getSupportedEffects()
235 *_aidl_return = {Effect::TEXTURE_TICK, Effect::TICK, Effect::CLICK, Effect::HEAVY_CLICK, in getSupportedEffects()
236 Effect::DOUBLE_CLICK}; in getSupportedEffects()
240 ndk::ScopedAStatus Vibrator::perform(Effect effect, EffectStrength strength, in perform()
275 ndk::ScopedAStatus Vibrator::getEffectDetails(Effect effect, uint8_t *outIndex, in getEffectDetails()
278 case Effect::TEXTURE_TICK: in getEffectDetails()
282 case Effect::CLICK: in getEffectDetails()
286 case Effect::DOUBLE_CLICK: in getEffectDetails()
290 case Effect::TICK: in getEffectDetails()
294 case Effect::HEAVY_CLICK: in getEffectDetails()
305 ndk::ScopedAStatus Vibrator::performEffect(Effect effect, EffectStrength strength, in performEffect()
334 ndk::ScopedAStatus Vibrator::getSupportedAlwaysOnEffects(std::vector<Effect> *_aidl_return) { in getSupportedAlwaysOnEffects()
336 Effect::CLICK, Effect::DOUBLE_CLICK, Effect::TICK, in getSupportedAlwaysOnEffects()
337 Effect::HEAVY_CLICK, Effect::TEXTURE_TICK, in getSupportedAlwaysOnEffects()
342 ndk::ScopedAStatus Vibrator::alwaysOnEnable(int32_t id, Effect effect, EffectStrength strength) { in alwaysOnEnable()